Lots of people have argued against me, talking about balance and OP.
Take balance as a seesaw, balance, equilibrium is the seesaw not moving up or down at all.
In fact I question the very concept.
I doubt anyone in this world have even had personal experience of balance in any way or form, so how can people recognize something they have never experienced for themselves?
This world is out of balance! You are out of balance! This whole system is out of balance!
Hehe.
What is wrong with power?
Nothing. Power tends to corrupt, but it only corrupts the corruptible.
It isn't a universal law that all power automatically corrupts. The very notion is insane.
It is also a cliché and easy to take depth aka poseur points in fiction.
Look power corrupts, we are so deep and edgy!
Ugh...
Is there even such a thing as OVERpowered?
No. Not in a singleplayer game.
The wrongness is that some people play for the challenge of combat or other tasks, thrillseekers.
Having faced real lifethreatening danger and challenges in reality I don't sublimate my libido into digital games.
I have had enough real world challenges and threats to my life, limbs and health over the years to desire to seek them out by digital proxy.
The other problem is that said libido-sublimating thrillseekers are kinda bad at spotting consequential things and then go on to complain about a game being too easy, not being able to spot the very obvious threat mitigating factor which if removed makes the "easy" game utterly challenging and lethal.
Destruction svcks! Dragons are too easy! Alduin is too easy to beat!
Level 50 makes the game impossible to lose!
For those of us who actually played the game we all know this is either trolling, extreme ignorance leading to an overreacting emotional response or sign of a mental disability.
At level 50 + being nearlly one shoted by Alduin due to lacking any form of fire resistance and his Yol Toor Shul hitting like a truck full fo TNT, being a level 50+ Nord and getting slaughtered within seconds by high ranked Frost Destruction spells, or my personal favourite playing a Bosmer, Dunmer or Khajiit thief or Dark Brother and getting slaugthtered over and over by a dragon simply for not having any frost resist gear.
The standard for game mechanics and game design has for a long time been the character starting out weak, often fighting rats or bunnies or something equally lame and then at the endgame utterly destroying deities or greater powers.
This is incongruent to say the least.
Also cliché.
Another standard has been the limits and the benefit/drawback system.
Different races gets benefits to one or some stats and drawbacks in others.
A baseline elf in DnD ed 3.5 gets +2 to dexterity and -2 to Constitution.
Backgrounds in Arcanum, Clans and histories in Vampire the Masquerade Bloodlines if you can enable them and get them to work, traits in Fallout 1, 2 and New Vegas.
Kits in Baldur's gate 2 and ADnD.
You give something up to get a benefit, this is often called balance and I call it bovine excrement.
Alternatively an utterly worthless remnant or throwback of a much more ignorant time.
When they realized that Warlocks who doesn't use the classic Vancian fire and forget system but can use their powers constantly didn't unbalance or break the game I just laughed cynically.
Good going, guys, the rest of us figured that out over a decade ago.
Pun Pun broke the game. Heh.
.
Skyrim does it right, you start out strong, not as a weakling chump like the Nerevarine and only become stronger.
The Dragonborn is one of if not the most powerfiul and badass of all the Elder Scrolls protagonists.
You are powerful and only become more and more powerful, which makes total sense according to ingame lore, which is metabrilliance at it's finest.
The system works, the naysayers proven wrong yet again.
The limits, I loathe them. I am a mighty wizard and I am forced to wear only robes and a pointy hat.
Disregarding that battlemages are an integral part of the Tamrielic workforce.
My Dovahkiin wearing heavy armour and alternating between a waraxe and shield and destruction magic is NOT in any way wrong or lore unfriendly.
This is Tamriel, not Krynn.
You can tell by the fact that it isn't completely moronic.
Also no sign of kenders, gnomes or gully dwarves.
Racial supremacist elves are still sighted though, mores the pity.
I've posted it before and I do it again.
This is how I feel about such arbitrary limits:
http://www.thenoobcomic.com/index.php?pos=109
*thud thud*
L.A.M.E.indeed...