Power Armor and other armors

Post » Sat Nov 28, 2015 12:31 am

So we all saw the Survivor getting into the PA with his vault suit on, so that got me wondering; will it be possible to get into the PA with any armor on, or we will have to wear something slim like VS just to use it?

User avatar
lucile davignon
 
Posts: 3375
Joined: Thu Mar 22, 2007 10:40 pm

Post » Sat Nov 28, 2015 4:26 am

I don't see why it would factor in and the game would decide that if you're wearing heavy armor, light armor, or clothes just to use the suit. The stats of what you're wearing will be null until you step out of the PA. It's a big suit anyways. You shouldn't have to decide to go home to change clothes or get naked just to use it.

User avatar
Darian Ennels
 
Posts: 3406
Joined: Mon Aug 20, 2007 2:00 pm

Post » Fri Nov 27, 2015 9:30 pm

i dont thank bethesdia well make it where youhave to wear certain armour

User avatar
Lillian Cawfield
 
Posts: 3387
Joined: Thu Nov 30, 2006 6:22 pm

Post » Sat Nov 28, 2015 1:15 am

i figure the personal armor system will be like this. First as a base you have normal clothes, say vault suit or Merc Grunt. Over this you have the armor pieces. Now, maybe when you get into the power armor it automatically unequips your armor leaving just your base clothes equipped.
User avatar
Samantha hulme
 
Posts: 3373
Joined: Wed Jun 21, 2006 4:22 pm

Post » Sat Nov 28, 2015 3:48 am

that was my guess

keeps the under layer if there is one and just auto unequips the over layer like raider armor or whatever when you step into the pa, then auto re-equips it when you get out of the pa

User avatar
Kortknee Bell
 
Posts: 3345
Joined: Tue Jan 30, 2007 5:05 pm

Post » Sat Nov 28, 2015 12:41 am

... We hope.
User avatar
Christina Trayler
 
Posts: 3434
Joined: Tue Nov 07, 2006 3:27 am

Post » Sat Nov 28, 2015 6:32 am

:ahhh:

User avatar
Katie Samuel
 
Posts: 3384
Joined: Tue Oct 10, 2006 5:20 am

Post » Sat Nov 28, 2015 7:53 am

seeing how this first game beth made were is multiple layers of armour are taken into account buy the game i think game will probably let you use any med /light armour inside PA

from the footage it looks like PA has too take alot of damage to one of the locations on the paper doll before the player can be hurt.(see the microsoft trailer when the deathclaw hits the player)

so i would assume lets say the left arm is breached on your power armour every shot hits their now will start doing damage too your hit points.

User avatar
Life long Observer
 
Posts: 3476
Joined: Fri Sep 08, 2006 7:07 pm

Post » Sat Nov 28, 2015 5:59 am

I would be really disappointed if they tried to pull that on us. Just from a base mechanical point of view, no armor should fit in the interior compartment, and if it did, there would be no space to move... it would INJURE the occupant.

Game-wise wouldn't that mean that the PA would reduce most damage, and the ~next suit of armor would reduce the reduced damage?

The only clothes that make sense are a jumpsuit or a harness designed to connect to the PA, for control, and additionally giving minor padding.

I really and truly hope that we don't see any of this kind of phenomena in FO4: http://i271.photobucket.com/albums/jj125/Gizmojunk/Nok_in_a_hat.jpg
User avatar
Austin England
 
Posts: 3528
Joined: Thu Oct 11, 2007 7:16 pm

Post » Fri Nov 27, 2015 7:19 pm

Ah, the magical hat of holding. Fits any headshape.

On the subject.

I'm hoping PA is treated as a vehicle of sorts. If you're inside, all the characteristics of the vehicle apply - doesn't matter what you actually wear. Once you get out, you switch back into your "normal" outfit. Might seem a bit stupid at first glance, with armor inside armor, but the main points would be a. PA has it's own stats and b. I won't have to chance my outfit every time I step in/out of the thing - because that would grow weary in a hurry.

User avatar
Rachel Tyson
 
Posts: 3434
Joined: Sat Oct 07, 2006 4:42 pm

Post » Sat Nov 28, 2015 6:01 am

I've suggested this my self many times over the last several years. :foodndrink:

This would allow for areas that are inaccessible to those clad in PA suits; they'd have to leave them behind. It could allow chased NPCs to retreat down a manhole, into the sewer ~and the PA suit won't fit through the hole. It could allow roof access to those light enough to climb rotted, charred, or even burning stairwells, that could not hold the weight of a PC and a PA suit.

User avatar
Inol Wakhid
 
Posts: 3403
Joined: Wed Jun 27, 2007 5:47 am

Post » Sat Nov 28, 2015 12:23 am

it would be so cool if power armor has some unique animations to go thru doors and stuff..like turn sideways a bit and lowering the shoulder...what would be even better would be if you could just crash through doors......socool
User avatar
Kerri Lee
 
Posts: 3404
Joined: Sun Feb 25, 2007 9:37 pm

Post » Sat Nov 28, 2015 3:40 am

I pretty much expect that the armour you are wearing when using Power Armor will be ignored by the game, althrough that could effect bonus stats.

User avatar
Hairul Hafis
 
Posts: 3516
Joined: Mon Oct 29, 2007 12:22 am

Post » Sat Nov 28, 2015 4:31 am

That would be neat. They should; and probably do (in some instances), have different animations specific to the Power Suits.

As do I. :sadvaultboy:
User avatar
Ridhwan Hemsome
 
Posts: 3501
Joined: Sun May 06, 2007 2:13 pm

Post » Fri Nov 27, 2015 7:45 pm

Exactly why I don't want this (I am hoping for a modder to bring the PA we are used to back -.-) - It's a damned suit (like the one Tony Stark wears as Iron Man!), it's not a mech (at least the lore never said so), sure it has servos that enhance the player (so does the Iron Man suit and that's a rather form fitting armor that you can still enter a building in!) etc. but it's not a vehicle -.-

greetings LAX

ps: If the PA is a mech, than it doesn't have the advantages PA is supposed to have: Give a single man extreme protection, while retaining all the mobility a soldier would normally have (hell: it should give you more mobility and make you faster and stronger if anything!) and giving that soldier enough strength to use heavy weapons without being bothered by their weight etc....if it's a mech, what's so cool about it, a tank/IFV could do the job that mech does -.-

User avatar
Claudz
 
Posts: 3484
Joined: Thu Sep 07, 2006 5:33 am

Post » Sat Nov 28, 2015 1:20 am

Well...they have jetpacks. I'd say that's more mobile than a normal soldier.

User avatar
leigh stewart
 
Posts: 3415
Joined: Mon Oct 23, 2006 8:59 am

Post » Sat Nov 28, 2015 6:07 am

Is the Recon Armor a lot of the Brotherhood of Steel guys wear meant to be a sort of liner for Power Armor? Looks thin enough it could work.
User avatar
jasminε
 
Posts: 3511
Joined: Mon Jan 29, 2007 4:12 am

Post » Fri Nov 27, 2015 5:25 pm

Its made to be the interface suit for the 51 series of armor IIRC.

User avatar
^~LIL B0NE5~^
 
Posts: 3449
Joined: Wed Oct 31, 2007 12:38 pm

Post » Sat Nov 28, 2015 7:56 am


Hmmm, interesting.
User avatar
sarah
 
Posts: 3430
Joined: Wed Jul 05, 2006 1:53 pm

Post » Fri Nov 27, 2015 7:57 pm

Actually, I was wrong, it was for the 45 series power armor

http://fallout.gamepedia.com/Recon_armor

"The T-45d power armor model is designed for a single operator and is patterned closely after the human silhouette. It consists of three layers. The first is a black body suit worn by the operator for comfort, insulation, and protection from injuries that may be sustained during the armor's operation. The second layer of the armor is part of the power armor proper. These two are commonly referred to as recon armor when worn together. They form a full body suit made of thick, processed fabric with integrated metal plating that serves as a platform for attaching the armor and on-board hardware. The recon armor is, in effect, the underlying chassis of the T-45d power armor model. Its attachment points and power cell plug at the nape of the neck are essential for the operation of the full T-45d power armor, as the third layer consists of the armor, the fusion power cell, as well as the hydraulics and servomotors that allow the operator to carry heavy ordnance into combat and bear the weight of the armor."

User avatar
CxvIII
 
Posts: 3329
Joined: Wed Sep 06, 2006 10:35 pm

Post » Sat Nov 28, 2015 7:46 am

You are incorrect in this. The ~suit, adds a head's height to the PC, because it IS a primitive kind of mech; a free-standing machine. It's effectively a reactive, powered, puppet that avoids its occupant, as the occupant moves inside it.

In FO3 it was like a tin costume, because all of the wearable outfits in the game shared the same animation skeleton. Power suits weren't like that in the rest of the Fallout series. Bethesda finally got one of the things right by the series. The PA looks, and seems to behave, just great; spot on.
User avatar
Melly Angelic
 
Posts: 3461
Joined: Wed Aug 15, 2007 7:58 am

Post » Fri Nov 27, 2015 11:40 pm

I would actually be disappointed if we can wear full T-45 without Recon Armor underneath...but i know bethesda puts lore at a low priority

User avatar
Kira! :)))
 
Posts: 3496
Joined: Fri Mar 02, 2007 1:07 pm

Post » Fri Nov 27, 2015 9:49 pm

Considering what we saw in the footage, looks like recon armor won't be a requirement.

User avatar
Nana Samboy
 
Posts: 3424
Joined: Thu Sep 14, 2006 4:29 pm

Post » Sat Nov 28, 2015 8:06 am

that being said they get massive lore points for making PA have its own paper doll hud elements finally becoming something more than just shiny metal hvy armour with few stat tweaks.

User avatar
Alyna
 
Posts: 3412
Joined: Wed Aug 30, 2006 4:54 am

Post » Fri Nov 27, 2015 7:22 pm

I don't believe that Jump-Pack (no real Jet-pack - it does not sustain flight for extended periods of time after all) is standard issue...even if it was, the armor is damned restrictive and it's not what the lore says - sure: It's not like any other armor, but it never said it was too big to fit through doors (the pre-war footage they showed once (I think that was when Fallout was still made by Interplay!) showed soldiers executing civilians (Canadians to be exact) and they were not much taller etc. than normal people (and that's just one example!)

greetings LAX

User avatar
Nims
 
Posts: 3352
Joined: Thu Jun 07, 2007 3:29 pm

Next

Return to Fallout 4