Power Armor Uses Too Much Energy

Post » Thu Dec 03, 2015 2:25 am

Energy use in power armor is way too high. If power armor had gone through fusion cores that quickly it would have been impractical to deploy them. The soldiers would have been slaughtered during combat when they ran out of energy. Power usage should be negligible when traveling (even running) but should go up during combat especially melee combat. There also needs to be a way to recharge and produce fusion cores.
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Hella Beast
 
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Post » Wed Dec 02, 2015 10:22 pm

Two things. You are using old power cores, likely a couple hundred years old and also using 200+ year old power armor that has likely suffered a degradation in systems. Well that and allowing people to run around constantly in PA would be overpowering for the game.

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Rhiannon Jones
 
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Post » Wed Dec 02, 2015 10:15 pm

Stop using VATS. Vats tears through them. Action points in general tear through your fusion cells.
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JeSsy ArEllano
 
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Post » Thu Dec 03, 2015 8:21 am

I understand the gameplay concerns, but the power drain is too generic over all usage situations.

There's little difference in the lifespan of a fusion core between taking a stroll down the highway and murdering a dozen super mutants with a sledgehammer.

Compared to the current system I think walking around should barely cost anything, whereas slaughtering things and sprinting around should cost a lot more.

Edit: Note that I don't really use VATS at all.

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claire ley
 
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Post » Thu Dec 03, 2015 10:26 am

Also there is a perk I think it's called nuclear physicist and its can prolong the life of the cores
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noa zarfati
 
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Post » Thu Dec 03, 2015 7:06 am

Dunno how this can be annoying. I already got 9 of them and 4-5 more to buy in shops. It's almost impossible to waste them all.

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Samantha Mitchell
 
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Post » Wed Dec 02, 2015 9:01 pm

I've been wondering about this too, as it is I barely use Power Armor but uh I don't feel like I have found a lot of fuel cells for it either. I have found a lot of stuff though and spent a lot of time on settlement building more than I thought I would even care too been fun.

Question,

Do venders restock Fuel Cells?

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lexy
 
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Post » Thu Dec 03, 2015 4:59 am

Havent had less than ten for a few good hours now. Its a game, and being a game it would be beyond stupid to allow them to last as long as we would assume they would IRL. Eventually you will have so damn many you will forget you even need them.

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Crystal Birch
 
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Post » Thu Dec 03, 2015 6:50 am

I kind of like it. It make being in the suit that much special.
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Zualett
 
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Post » Thu Dec 03, 2015 7:00 am

Dumb question but what happens when you run out of power? Are you able to fast travel after running out of power? I've only used mine in the first Deathclaw fight then haven't bothered to bring it anywhere since.

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Matt Bigelow
 
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Post » Wed Dec 02, 2015 7:36 pm

It would have been nice if it used less power just walking around but chewed it up when you took damage or tried to jet around. I can live with how it is though. I haven't really used it much anyway because I have very few cores and haven't really needed it.

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Eilidh Brian
 
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Post » Wed Dec 02, 2015 11:53 pm

Use the ammo glitch I've got like 300 of them lol
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Setal Vara
 
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Post » Thu Dec 03, 2015 5:00 am

I've been in PA 24/7 and I play on survival with 20+ cores left.

Know where to look (reactors, merchants, ammo boxes) and what perks to use (Scrounger/Nuclear).

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Nicola
 
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Post » Thu Dec 03, 2015 7:48 am


You'll start to move very slowly. I guess the core helps move around in the power armour while without it you only move it with your own muscles and thus making it very heavy. I think you also cant use vats. you can fast travel though
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Haley Merkley
 
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Post » Thu Dec 03, 2015 1:00 am

I have never used VATS too game disrupting. I have always loved power armor so I find it pretty diappointing that I can not walk places in it without draining my core. The problem with using it for game balance is that when you run into more powerful enemies you are still running out of energy. That is a poor mechanism. A better mechanism would be to have training later in the game that would drasticalally improve the armors defense capibility.

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OnlyDumazzapplyhere
 
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Post » Thu Dec 03, 2015 6:47 am

Yes it does, within only 5mins or so, a full charge could drop to 0 after only sprinting around. How was this messed up?

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Leticia Hernandez
 
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Post » Thu Dec 03, 2015 8:42 am

Overencumbered slow? It's not a big deal if I can fast travel back home so thanks for the info...think I might start bringing that with me.

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Doniesha World
 
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Post » Thu Dec 03, 2015 12:43 am

I agree completely, it's not only illogical (and it's contrary to established lore!) it also constantly interrupts the flow of gameplay (same for the stupid repair mechanic -.- (I mean in previous games we could repair stuff on the run, so why do I have to drag my armor to the shop every god-damned time something gets knocked lose? Can't I just hop out and fix it -.- (that's dangerous enough in certain areas!))

It's the reason I used the console to give me a few thousand of those cores -.-

ps: No, PA isn't "overpowered" (strange concept for a singleplayer game IMHO anyway!) - it doesn't make you god, while still (finally - I mean that's the one point that always annoyed me about PA in past games) being a force-multiplier (shows why the US were beating the Chinese in Alaska!)

pps: A real jetpack would have been nice (those hops with the jump-jet are nice, but real flying would have been more fun)...same for having more upgrade slots in the armor (cloaking field is nice, but not having the jump-jet if you've gotten used to it is just a no go IMHO -.-) and more upgrades (I'd have loved to give the Iron Man Armor a run for it's money after fully upgrading my PA, but as it stands it can't do that sadly -.-) that are actually worth it (maybe some energy-shields, we know that the technology exists in Fallout after all...or a holographic decoy, some wrist-lasers or something (they could have run wild here, but sadly they didn't -.-)...hell, I'd like to know why my super-high-tech-armor doesn't even have night-vision (a head-lamp is nice (particularly when using the Enclave Armor with the "glowing eyes upgrade" (forgot the name - it's the one that makes the eyes glow brightest!)...you really look like a damned demon then (should have given an intimidate boost or something!)), but tactically it's damned stupid as it makes you visible to any half-wit miles away during the night -.-), thermal-optics, some sensors to scan the environment (the suit doesn't even have a Geiger-Counter without linking up to your pip-boy -.-) etc. :(

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April D. F
 
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Post » Thu Dec 03, 2015 12:24 am

Just walking around and regular fighting, a single fusion core lasts a LONG TIME. Vats, heavy attacks, and Sprinting take up power fast. anyone complaining about time is either sprinting everywhere, abusing Vats, or clearly would rather prefer how it was in the previous games

As for the "impracticality" yeah, you seem to be under the impression all soldiers are always in their military gear. The reality is, these would only be used during actual military action, like attacking a place, or defending from an attack, and the fusion cores last A LOT longer then it takes to do so

without the perk, i went through the glowing seas, to the southwest corner, back again and only used up a single core, a core that had already been used previously might i add,

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Jesus Duran
 
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Post » Wed Dec 02, 2015 10:00 pm

If anything they don't use enough. I have like 25 cores and I use power armor so much I forget I'm using it.

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Jay Baby
 
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Post » Wed Dec 02, 2015 10:37 pm

I plan to make a that only us power armor. But I kinda agree it drains really fast.

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Jessie Rae Brouillette
 
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Post » Thu Dec 03, 2015 4:26 am

I am fine with it. Someone posted earlier that if you have the scrounger perk you tend to find more of them. I have the barter perks and tend to buy them myself, in fact that is pretty much the only thing I buy from shops outside of ammo which is cheap. I sell all those legendary items that I don't have any need for and they sell for quite a bit at least with 2 barter perks anyways.

The one thing I would change is that using power armor a lot almost begs that you use fast travel. I prefer not to but since I don't see a noticable drop in power core level when fast traveling it makes is pretty damn tempting to abuse it at least early on. I hope at some point that fast travel drains some of your power core when you use it. I prefer to not use FT at all if I can avoid it.

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Jessie Rae Brouillette
 
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Post » Thu Dec 03, 2015 6:37 am

It's not hard to generate a stock pile of them if you are a fast traveler.

If you are like me... then you will be chewing through them if you decide to take your armor anywhere. I tend to WALK everywhere.

If you explore, they aren't hard to come across though. It may be possible that generators that uses them respawn them. I noticed that containers I've looted respond regularly.
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Yama Pi
 
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Post » Wed Dec 02, 2015 9:17 pm

I noticed that as well. I am going to try the scrounger perk and see if that give me enough cores so that I can walk everywhere.

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Timara White
 
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Post » Thu Dec 03, 2015 4:56 am

I'm probably one of the few players who doesn't care to use VATS... So with my experience, it drains pretty slowly for me unless I'm sprinting. And the only time I'll sprint is when I NEED to get somewhere faster (due to dangers) or chasing down an enemy with melee.

Then again, I've only used Power Armor three times. The obviously first, and two more during the MQ.

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hannaH
 
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