Thats not a middle ground, as far as im concerned that is the realism camp.
For lack of the Highwayman, the PA itself could this time serve as New Vegas' Highwayman quest.
For balance issues though, I would hope that EMP grenades cause paralysis for PA equipped PC/NPCs
(if not that, how about loss of bonuses and imposing the full weight of the armor while the effects last)
Yes, defintely good quest material. Especially as there is a definite goal to aim for, multiple pathways could be available and it would make recieving the PA even more rewarding.
I do like the idea ot EMP causing paralysis in theory, but i do think it might be pushing the boundary on the fun/realism scale. I can see it being very frustrating later on in the game ~ But at the same time, it would also give other forms of armour a purpose late game too (something previous fallouts lacked very much)
Edit: Whoah, has my avatar dissapeared?