Power Armour Weilders

Post » Tue Oct 19, 2010 8:26 pm

I concur.
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Mark Hepworth
 
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Post » Tue Oct 19, 2010 5:48 pm

Beth also made their game (FO3) without Damage Threshold and reputation system, but we have that back as well. Have we learned yet about being able to loot PA off bodies?
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celebrity
 
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Post » Tue Oct 19, 2010 7:11 am

Beth also made their game (FO3) with out Damage Threshold and reputation system, but we have that back as well. Have we learned yet about being able to loot PA off bodies?

Actually, should we be able to?
I don't know 100% how a power armor works but isn't almost like an exoskeleton?
Wouldn't the people's bodies be stuck in them once their lifesigns are terminated?
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Caroline flitcroft
 
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Post » Tue Oct 19, 2010 7:20 pm

Actually, should we be able to?
I don't know 100% how a power armor works but isn't almost like an exoskeleton?
Wouldn't the people's bodies be stuck in them once their lifesigns are terminated?


PA makes you a walking tank, if you can kill someone in PA the Armour will be FOBAR. FO3 had the average wastelander knowing how to fix it >.<. When FO1 shows that even the BoS have a very hard time fixing it. Scribs spend their whole lives learing it and FO3 had wastelanders fixing it.

No PA should not be lootable. Should not have people in PA without a helmet as well.
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Mr. Ray
 
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Post » Tue Oct 19, 2010 9:56 am

Beth also made their game (FO3) without Damage Threshold and reputation system, but we have that back as well. Have we learned yet about being able to loot PA off bodies?

Looting is inherent to their entire philosophy and has been a mainstay of their franchises. It would be the absolute last thing to go.
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quinnnn
 
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Post » Tue Oct 19, 2010 9:46 am

I suspect the last thing to go would be this damn engine.
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Steve Smith
 
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Post » Tue Oct 19, 2010 7:53 am

Looting is inherent to their entire philosophy and has been a mainstay of their franchises. It would be the absolute last thing to go.


Their philosophy may work well for other games but not fallout. PA should make you a walking Tank. New Vegas will have DT which will make it a tank. So if I can kill a PA wearing BoS I can just take it at an early level. Anyone say game breaker? The PA in FO3 is a joke.

Like I said killing someone in PA will make their suit fobar and no wastelander should be able to fix it. We should not be able to fix it without blueprints and high intelligence.

PA should not have a removable helmet.
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Benjamin Holz
 
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Post » Tue Oct 19, 2010 6:20 pm

You mean dead bodies in PA? Because Rhombus and a ton of other NPCs had no helmet on. Plus there's no way Bethesda will abandon the "important characters don't wear helmets" philosophy.

That would truly be the last thing to go.
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Micah Judaeah
 
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Post » Tue Oct 19, 2010 1:31 pm

Nope, as far as I can remember not a single person can create more power armor.


The Enclave can. Even after FO 2 and FO3 they probably can, since we never saw the factories they use for PA production.

Arguably, the Midwestern Brotherhood can. Beyond those guys, you're right.

For example, who creates rubber (not condems) in 2280? Doesn't rubber come from Asia or something?


You can make synthetic rubber easily enough.
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Kelsey Hall
 
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Post » Tue Oct 19, 2010 7:30 am

You mean dead bodies in PA? Because Rhombus and a ton of other NPCs had no helmet on. Plus there's no way Bethesda will abandon the "important characters don't wear helmets" philosophy.

That would truly be the last thing to go.


When they are out in the wasteland they should have their helmets on. They have the best armour in the wasteland and they are leaving their head unprotected? does not make sense. If I am at a low level and have a .50cal all I would have to do is take their head off. Their PA untouched.

If they are in a base and it's a talking head animation it's fine.
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Susan Elizabeth
 
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Post » Tue Oct 19, 2010 10:41 pm

idk
being able to take whatever your enemy had on him is kinda one of the main things about FO
maybe you can still loot the armor but can't put it on without special trainig (i.e. FO3)
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Sam Parker
 
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Post » Tue Oct 19, 2010 11:04 pm

idk
being able to take whatever your enemy had on him is kinda one of the main things about FO
maybe you can still loot the armor but can't put it on without special trainig (i.e. FO3)


Special training is only something seen in FO3.. Vault Dweller and Chosen One did not need it. Training was a pain in the Ass in FO3 because the armour is not even worth it.

I have a feeling PA will be Rare in FO New Vegas given that the devs say the BoS will be a small faction and only seen late in the game.
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Alyesha Neufeld
 
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Post » Tue Oct 19, 2010 2:28 pm

idk
being able to take whatever your enemy had on him is kinda one of the main things about FO
maybe you can still loot the armor but can't put it on without special trainig (i.e. FO3)


If you can loot it it should at least be completely worn out. Unequippable, 0 out of 100, toast. Little more than decoration.
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Lillian Cawfield
 
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Post » Tue Oct 19, 2010 10:57 am

PA should not have a removable helmet.


I don't agree here. Cabot didn't have a helmet. Neither did Rhombus for that matter.

being able to take whatever your enemy had on him is kinda one of the main things about FO


The only game that allowed power armor looting was Fallout 3. Fallout 2 definitely didn't, neither did tactics. Fallout 1 allowed normal armor looting up to combat armor, but PA wasn't lootable, IIRC.
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Claire Lynham
 
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Post » Tue Oct 19, 2010 6:13 pm

The Enclave can. Even after FO 2 and FO3 they probably can, since we never saw the factories they use for PA production.

Arguably, the Midwestern Brotherhood can. Beyond those guys, you're right.



You can make synthetic rubber easily enough.

I hope those factories are destroyed in that case, have we had a single game without power armor?
Starting to get tedious.

And I didn't take into synthetic materials into consideration, thanks for the correction.
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Beat freak
 
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Post » Tue Oct 19, 2010 4:58 pm

I don't agree here. Cabot didn't have a helmet. Neither did Rhombus for that matter.


They were seen in talking head animations, not in the wasteland. Sure they could walk around the wasteland without one but why? He/she is in the best Armour, protected from almost anything from toe to shoulders but some wastelander with a 9mm could just shoot you in the head :whistling:. I don't think the BoS would let their people be so stupid. Only FO3 shows BoS soldiers that dumb out in the wasteland. Tactics has their people without a helmet but they are in the main base and safe (go and try to kill someone while in a MW BoS base and see what happens.)

The only game that allowed power armor looting was Fallout 3. Fallout 2 definitely didn't, neither did tactics. Fallout 1 allowed normal armor looting up to combat armor, but PA wasn't lootable, IIRC.


Yes FO3 is the only one and it's the Only one where PA is nothing more then a fancy outfit and not even worthy of being called PA.
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c.o.s.m.o
 
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Post » Tue Oct 19, 2010 12:57 pm

Their philosophy may work well for other games but not fallout. PA should make you a walking Tank. New Vegas will have DT which will make it a tank. So if I can kill a PA wearing BoS I can just take it at an early level. Anyone say game breaker? The PA in FO3 is a joke.

Like I said killing someone in PA will make their suit fobar and no wastelander should be able to fix it. We should not be able to fix it without blueprints and high intelligence.

PA should not have a removable helmet.

So now you're arguing against Fallout 1 and 2 as well? is there anything you actually like about this series?
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Taylor Bakos
 
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Post » Tue Oct 19, 2010 8:15 pm

If you can loot it it should at least be completely worn out. Unequippable, 0 out of 100, toast. Little more than decoration.

Good thing we have repair kits that I imagine will work like Oblivion's repair hammers.
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Becky Palmer
 
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Post » Tue Oct 19, 2010 11:14 am

So now you're arguing against Fallout 1 and 2 as well? is there anything you actually like about this series?


What are you talking about?! By "their" philosophy I am talking about Beth's philosophy. FO1, FO2 and tactics all have PA as very powerful armour. You can't loot it. It's impossible for the average wastelander to fix it. That's what I want PA to be. Not Fallout 3's PA by Beth. Their PA is everywhere and everyone seems to know how to fix it. It's also weak as hell and you can loot it.
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Sara Lee
 
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Post » Tue Oct 19, 2010 4:36 pm

i hope we get a game in a area that is totaly freaked up still like new york where its like exactly the way things were after the bombs fell. then its basicly faction A raiders faction B ghouls faction C enclave outcasts faction D BoS outcasts, all the outside factiosn are just ariving on the scene in new york and the raiders ghouls and humans are all fighting echother with invading feral ghouls or super mutant ants or somthing. so that the only people with PA are the BoS outcasts and the enclave outcasts, but since there outcasts there only like 20 of them in the entire game.
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Shaylee Shaw
 
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Post » Tue Oct 19, 2010 8:48 am

So... uhh everyone.... the discussion seeemmmms a little offf.... traaack.... yeah....
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CHARLODDE
 
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Post » Tue Oct 19, 2010 6:33 pm

If someone is wearing a suit of PA, is it even possible to kill them without pretty severely damaging/destroying the armour first?
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Reven Lord
 
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Post » Tue Oct 19, 2010 6:15 pm

If someone is wearing a suit of PA, is it even possible to kill them without pretty severely damaging/destroying the armour first?


Not without the suit taking at least some damage making it really hard to use. Could shoot at the helmet for a really long time and only the helmet till it breaks and kills the person but then you should not be able to have the helmet. Shooting the BoS in the head for that long would be really hard to do without being killed.

If we can loot PA I want their to be only a few people in the wasteland that could fix it. Not some guy living under a bridge in dirty wastelander clothing like FO3. We should not even be able to fix it without learning how it works like in FO1 by that I mean finding blue prints and being super smart.
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Lily
 
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Post » Tue Oct 19, 2010 9:55 pm

What are you talking about?! By "their" philosophy I am talking about Beth's philosophy. FO1, FO2 and tactics all have PA as very powerful armour. You can't loot it. It's impossible for the average wastelander to fix it. That's what I want PA to be. Not Fallout 3's PA by Beth. Their PA is everywhere and everyone seems to know how to fix it. It's also weak as hell and you can loot it.

Whatever. You're contradicting things from Fallout 1 and 2 to poke holes in Fallout 3 so I'm done with you.
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Alina loves Alexandra
 
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Post » Tue Oct 19, 2010 6:40 pm

Whatever. You're contradicting things from Fallout 1 and 2 to poke holes in Fallout 3 so I'm done with you.


Ok..........................? I don't see how but sure what ever you want.
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GEo LIme
 
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