Okay, there's a new release out, time to resurrect the thread.
Powered Power Armor 1.4 gold features:
- Power armor scaling
- 3 Custom skinned armors
......Hardened T-51b - high DR and durability
......Composite T-45d - improved stealth and mobility
......Enclave Onyx Power Armor - integrated stealth field generator
- 2 custom skinned, power armor powered unique energy weapons
......P.I.L.L.A.R. - ridiculously configurable energy assault rifle
......Torrent - Vengeance with an extension cord
- StimJak health regeneration upgrade
- Catalytic Rebreather breathing apparatus
- Reworked power armor explosions
- Power Armor Deconstruction
- TRO overhaul
- Assorted bugfixes (or bugfix)
P.I.L.L.A.R. was especially fun to work on. It uses your suit's charge for ammo, and has three firing modes: semi auto, full auto, and overcharge (huge blue blasts of energy with a low rate of fire). The damage and rate of fire for each mode can be adjusted, but setting them too high will cause the weapon to overheat, greatly reducing its accuracy and potentially damaging both the weapon and the player. I'm planning two more, an energy pistol that firers in 1, 3, or 5 round bursts, and an energy sniper rifle that charges up while you hold down the trigger, then releases a more powerful blast depending upon how long it was charged. I've got proof of concepts working for both, and they're pretty fun to use.
Both P.I.L.L.A.R. and Torrent, the gatling laser, have custom skins, as do the three new power armors. There's finally an integrated stealth field generator, it's built into the Enclave Onyx armor. The Catalytic Rebreather was reskinned as well.
As for the TRO overhaul, the carry weight boost has been increased to 1000, so you'll be limited more by heat buildup than anything else. The speed boost has also been made adjustable.