Edit: Hang on, I'll ask in the NoM thread instead. Need to know it for UL too.
begin RoHT_MG_Balmora_Disabler_Scriptend
begin RoHT_MG_Balmora_Disabler_Script; global RoHT_MGIsDestroyed; This variable is set by RoHT_advisor in the dialogue topic "eliminate the Guild"; 0 = the Mages Guild is alive; 1 = the Mages Guild has been destroyed; 2 = reserved for future use, e. g. for a reconstruction of the Guild houses in Caldera, Vivec and Sadrith Morashort DoOnceif ( DoOnce == 0 ) if ( RoHT_MGIsDestroyed == 1 ) "estirdalin"->disable "marayn dren"->disable "galbedir"->disable "ranis athrys"->disable "ajira"->disable "masalinie merian"->disable ; Sharn-gra-Muzgob is part of Morrowind's main quest. ; I have added a dialogue patch to both the Telvanni mercenaries in Balmora and RoHT_NeralSarodan, the Telvanni Councilor to Balmora. "sharn gra-muzgob"->disable endifendifend
begin RoHT_MG_Balmora_Disabler_Scriptend