"it's pre-alpha and far from done"

Post » Wed Mar 30, 2011 12:40 pm

This game is definitely in alpha. Keep in mind BGS has been working on this game since 2008. If they were still in pre-alpha, this game wouldn't be coming out 11/11/11. Heck, we probably wouldn't even know about the game yet.

BGS could be in beta during E3, as they probably want to show the newest and most polished form of the game build. It's kind of hard to follow development, considering how under wraps games generally are as nothing is usually set in stone.

Regardless, we won't be getting anymore information until E3 most likely. It's unfortunately DirecTV no longer has G4...
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Jenna Fields
 
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Post » Wed Mar 30, 2011 6:07 am

I think some people really need to stop deluding themselves. People loved to use the line "it's from a 2009 build" or some variant of it to try to explain away/defend what even they didn't like about Skyrim. Being in denial isn't healthy nor is building up unrealistic expectations. No, everything we've seen so far is not a placeholder, it's the game. They waited to show it off precisely because they wanted what they showed to reflect, more or less, a finished version.

Exactly.
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Vicki Blondie
 
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Post » Wed Mar 30, 2011 3:43 am

How dare there be scratches on our bar of gold!

*points to thread title* heed those words friend. it takes time to build something as spectacular as an elder scrolls game :tes: its probably in its alpha stages now though. id expect the beta stages around august or september
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Farrah Lee
 
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Post » Wed Mar 30, 2011 1:15 pm

Personally I think the animations look fine so far. Don't know what people are talking about when they say the spider and bandit are sliding, as there's a pretty clear recoil from the spider and the other dude is staggering backwards a bit.

Honestly almost no game has done a good job of making melee feel meaty apart from Chronicles of Riddike and in comparison to Oblivion's animations the new stuff looks fantastic.
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Racheal Robertson
 
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Post » Wed Mar 30, 2011 12:53 am

Personally I think the animations look fine so far. Don't know what people are talking about when they say the spider and bandit are sliding, as there's a pretty clear recoil from the spider and the other dude is staggering backwards a bit.

Honestly almost no game has done a good job of making melee feel meaty apart from Chronicles of Riddike and in comparison to Oblivion's animations the new stuff looks fantastic.

exactly! for how far along it is it looks great
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XPidgex Jefferson
 
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Post » Wed Mar 30, 2011 7:45 am

I'm thinking it's in Alpha stage actually as I'm thinking that the main quest is done.

The only thing I'm concerned about is when it gets to Beta and then Gold status.
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naome duncan
 
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Post » Wed Mar 30, 2011 12:00 am

I have complete confidence with Bethesda in that it will be ready on its scheduled releade date, 11-11-11. :twirl:
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Bird
 
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Post » Wed Mar 30, 2011 2:06 am

Well i guess it could be a good thing that some of these better recommendations/complaints on the forum might have a chance of getting considered, but as long as they release when they promised, I don't care what stage they are in.
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Monika Krzyzak
 
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Post » Wed Mar 30, 2011 1:34 pm

Enemies still slide away, don't react much to hitting them - It is still easily solvable, also I've never had any problem with it in Oblivion either.


http://www.youtube.com/watch?v=Q8n1c3hsLZo&t=6m57s
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Camden Unglesbee
 
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Post » Wed Mar 30, 2011 8:51 am

After Alpha, it has to get to Alpha Squared and Alpha Cubed...then comes Beta.
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Sarah Unwin
 
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Post » Wed Mar 30, 2011 4:05 am

After Alpha, it has to get to Alpha Squared and Alpha Cubed...then comes Beta.

http://ui24.gamespot.com/1751/lolwutpear_2.jpg :unsure:
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Damned_Queen
 
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Post » Wed Mar 30, 2011 7:07 am

thats not true typically games as large as skyrim has a content complete mark at a few months before release to allow polish and testing, clearly you have never written code with a program as massive as skyrim adding or removing on thing could cause bugs all over the place. you must reach content complete to test effectively. on top of this you must go gold 3 weeks or so before release so the discs can be manufactured, boxed, and shipped to stores. so with 6 months until release we can chop off 3-4 months conceivable giving the game about 2 months where content is still being added, however i would put money on beth only polishing and only adding features already planned. Tell people to go make things on the whim of the community and the game would never get done.


No, they continue to tweak the game up until the last second, every game developer I've ever heard of does this and BGS even confirmed this themselves.
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Roy Harris
 
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Post » Wed Mar 30, 2011 12:44 am

We'll i'm sure the game is quite playable right now and it's not beta. Todd just demoed 45 minutes of the game to 105 members of the press.



"Playable" means that the game in it's entirety, is stable. For Demos, they essentially quarantine off a segment of the game they want to show, run the same debugging processes through it to essentially bring it to a beta version, or perhaps a retail-worthy version. Anything we see in E3, is 99% likely to be indicative of the final product's quality. This press event wasn't exactly the Superbowl of PR. In E3, they're going to highlight their best players (Features,segments of the game) and thrown them in to show off. To do anything less would be pretty stupid.

I guess Skyrim will be alpha until they are done with it then :P they are adding new quests all the time. But if you don't count adding quests into the game.. Then it might reach beta state at early summer. :)


Well, I specifically said "Feature locked" individual quests are not features. There is virtually no way to break the foundation of the game by adding in a mundane quest. Quests would fall in the "Content" category. A better example might be, Polearms which, as a weapon type, is a feature, but the individual spears, are content. Programming in the mechanics of polearms could break combat altogether in many ways, but actually adding in a spear object, will not.
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Cash n Class
 
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Post » Wed Mar 30, 2011 9:25 am

This is the single most pointless thread i've ever seen
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Francesca
 
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Post » Tue Mar 29, 2011 11:20 pm

This is the single most pointless thread i've ever seen


Meh, I've seen a thread that said that they didn't like the font in the menu of Skyrim.
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Jennifer Munroe
 
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Post » Wed Mar 30, 2011 11:36 am

Meh, I've seen a thread that said that they didn't like the font in the menu of Skyrim.

Art deco svcks!

:hehe:
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Nicole Kraus
 
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Post » Wed Mar 30, 2011 12:23 pm

Meh, I've seen a thread that said that they didn't like the font in the menu of Skyrim.


Hey man fonts are a serious issue. I've heard that Times New Roman has stopped two wars.
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Cash n Class
 
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