Pre-PyFFi'd Please :)

Post » Mon Jan 10, 2011 3:24 am

I know the topic is threatening... Maybe even a bit intrusive :nono: You're probably thinking to yourself... "Pshhhh, after all my hard work PyFFiing my files, those noobs better PyFF their own files!!!" Well, that was exactly my thought after I had PyFFid all of my files... That was before v1.0 of PyFFi was released!! :facepalm: Soooo here we go again... I need to re-PyFF all my files. This is PyFFiing ridiculous!! Before you tell me to go PyFF myself... Please consider sharing out your PyFFiness :) I promise to host the files out from one location based on a vote from those who are interested... TESNexus, TESAlliance etc...

Peace, I'm out...

PyFF Daddy :)

To keep things kosher, please list the version of PyFFi you used to create your PyFFi'd files. If you are unsure, please let us know.
Oh, and just so others don't feel taken advantage of... I will be contributing my newly PyFF'd files as well. Thank god for i7 processors!!!

Thanks

===============================================================================================================================
Consolidated list of PyFFid mods

I will be adding mods which have already been PyFFi'd here. Please contribute those mods which you know have been PyFFid. Thanks :)

  • http://www.tesnexus.com/downloads/file.php?id=25319
  • http://www.tesnexus.com/downloads/file.php?id=18054
  • http://www.tesnexus.com/downloads/file.php?id=22135
  • http://www.tesnexus.com/downloads/file.php?id=31773
  • http://www.tesnexus.com/downloads/file.php?id=18305
  • http://www.tesnexus.com/downloads/file.php?id=19628
  • http://tesnexus.com/downloads/file.php?id=18417
  • http://www.tesnexus.com/downloads/file.php?id=22414
  • http://www.tesnexus.com/downloads/file.php?id=16513
  • http://www.tesnexus.com/downloads/file.php?id=33189
  • http://www.tesnexus.com/downloads/file.php?id=28378
  • http://www.tesnexus.com/downloads/file.php?id=35118
  • http://www.tesnexus.com/downloads/file.php?id=30264
  • http://www.tesnexus.com/downloads/file.php?id=34939
  • http://www.tesnexus.com/downloads/file.php?id=28748
  • http://www.tesnexus.com/downloads/file.php?id=21562
  • http://www.tesnexus.com/downloads/file.php?id=30000
  • http://www.tesnexus.com/downloads/file.php?id=34830
  • http://www.tesnexus.com/downloads/file.php?id=33996
  • http://www.tesnexus.com/downloads/file.php?id=29947
  • http://www.tesnexus.com/downloads/file.php?id=17784
  • http://www.tesnexus.com/downloads/file.php?id=17113
  • http://www.tesnexus.com/downloads/file.php?id=33462
  • http://www.tesnexus.com/downloads/file.php?id=22062
  • http://www.tesnexus.com/downloads/file.php?id=20218
  • http://www.tesnexus.com/downloads/file.php?id=34673
  • http://www.tesnexus.com/downloads/file.php?id=24511
  • http://www.tesnexus.com/downloads/file.php?id=16360
  • http://www.tesnexus.com/downloads/file.php?id=33003
  • http://www.tesnexus.com/downloads/file.php?id=15278
  • http://www.tesnexus.com/downloads/file.php?id=23202
  • http://www.tesnexus.com/downloads/file.php?id=19902
  • http://www.tesnexus.com/downloads/file.php?id=19900
  • http://www.tesnexus.com/downloads/file.php?id=19911
  • http://www.tesnexus.com/downloads/file.php?id=33635
  • http://www.tesnexus.com/downloads/file.php?id=20053
  • http://www.tesnexus.com/downloads/file.php?id=28975
  • http://www.tesnexus.com/downloads/file.php?id=35252
  • http://www.tesnexus.com/downloads/file.php?id=31214
  • http://www.tesnexus.com/downloads/file.php?id=25876
  • http://www.tesnexus.com/downloads/file.php?id=34668
  • http://www.tesnexus.com/downloads/file.php?id=33655
  • http://www.tesnexus.com/downloads/file.php?id=29598
  • http://www.tesnexus.com/downloads/file.php?id=18210
  • http://www.tesnexus.com/downloads/file.php?id=5296
  • http://www.tesnexus.com/downloads/file.php?id=27710
  • http://www.tesnexus.com/downloads/file.php?id=9969
  • http://www.tesnexus.com/downloads/file.php?id=10739
  • http://www.tesnexus.com/downloads/file.php?id=19370
  • http://www.tesnexus.com/downloads/file.php?id=26643
  • http://www.tesnexus.com/downloads/file.php?id=36389


*note - http://www.tesnexus.com/downloads/file.php?id=21999 was removed from list as it contains no Meshes, therefore it has no need to be PyFFi'd.
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Jack Walker
 
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Post » Mon Jan 10, 2011 4:23 am

I'm assuming you're basically asking someone to PyFFI the vanilla stuff with the latest version (2.1.7 as of this writing) and share those results? That's unlikely to happen because of legal issues. Nevermind the fact that the end result would be over 1GB worth of stuff and Nexus doesn't even have file size allowances for stuff that big.
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Dalia
 
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Post » Sun Jan 09, 2011 8:52 pm

I was mostly shooting for people who have PyFFi'd large mods such as QTP3, MMM, Frans, FCOM resources, All Natural, AWLS to name a few. Are you certain about legal issues? This http://www.tesnexus.com/downloads/file.php?id=19911 has housed Oblivion meshes for some time now without any legal issues. At the least, a comprehensive list of what mods have already been PyFFi'd would be helpful to many of us who mod Oblivion seasonally and have fallen behind on updates that have taken place since our absence on the forums.
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Nicholas
 
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Post » Mon Jan 10, 2011 3:14 am

I was mostly shooting for people who have PyFFi'd large mods such as QTP3, MMM, Frans, FCOM resources, All Natural, AWLS to name a few. Are you certain about legal issues? This http://www.tesnexus.com/downloads/file.php?id=19911 has housed Oblivion meshes for some time now without any legal issues. At the least, a comprehensive list of what mods have already been PyFFi'd would be helpful to many of us who mod Oblivion seasonally and have fallen behind on updates that have taken place since our absence on the forums.
The mods you mention have already been fully optimized. And as Arthmoor pointed out, this would basically be re-releasing a new version of somebody else's work, for which you need written permission from the author. Honestly, using PyFII is far less complicated than a modern Bashed Patch, it's just takes time to run through all the meshes. That said, I wouldn't mind seeing pyffi versions of smaller mods. But without permission, you'd need to host them on a non-official site, and the forum rules frown upon that sort of thing.
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Nicole Mark
 
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Post » Mon Jan 10, 2011 4:15 am

I was mostly shooting for people who have PyFFi'd large mods such as QTP3, MMM, Frans, FCOM resources, All Natural, AWLS to name a few. Are you certain about legal issues? This http://www.tesnexus.com/downloads/file.php?id=19911 has housed Oblivion meshes for some time now without any legal issues. At the least, a comprehensive list of what mods have already been PyFFi'd would be helpful to many of us who mod Oblivion seasonally and have fallen behind on updates that have taken place since our absence on the forums.


That link only includes the (nowadays not needed anyway) patches for PyFFI'ing the vanilla meshes. Anyway, quite many mods come already PyFFI'd - Arthmoors mods for example. Also Unique Landscape mods are PyFFId, though I think only the newer additions were improved with 2.1.6/2.1.7. Warcry, Frans etc have pyffied and repackaged versions available in the UFCOM thread. I don't really have an extensive list though so can't help with that, I usually just PyFFI everything I DL anyway just incase since it doesn't take too long anyway and that way I don't forget to clean the esps aswell while PyFFI'ing :)
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Bonnie Clyde
 
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Post » Mon Jan 10, 2011 5:38 am

The mods you mention have already been fully optimized. And as Arthmoor pointed out, this would basically be re-releasing a new version of somebody else's work, for which you need written permission from the author. Honestly, using PyFII is far less complicated than a modern Bashed Patch, it's just takes time to run through all the meshes. That said, I wouldn't mind seeing pyffi versions of smaller mods. But without permission, you'd need to host them on a non-official site, and the forum rules frown upon that sort of thing.


Yes, you make a good point about permissions. I suppose a comprehensive list would be best in this case. I have no problem PyFFing my own files. I've done it before, but doing it for 175 mods takes a bit longer than most of us have time to dedicate. Thus, the need for a list of mods already PyFFi'd.

That link only includes the (nowadays not needed anyway) patches for PyFFI'ing the vanilla meshes. Anyway, quite many mods come already PyFFI'd - Arthmoors mods for example. Also Unique Landscape mods are PyFFId, though I think only the newer additions were improved with 2.1.6/2.1.7. Warcry, Frans etc have pyffied and repackaged versions available in the UFCOM thread. I don't really have an extensive list though so can't help with that, I usually just PyFFI everything I DL anyway just incase since it doesn't take too long anyway and that way I don't forget to clean the esps aswell while PyFFI'ing :)


Again, a comprehensive list is needed. A list of mods which have been cleaned would be nice as well. I suppose this topic is more of a make believe wish list... I should of asked before Christmas :unsure2:
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Dj Matty P
 
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Post » Mon Jan 10, 2011 4:45 am

Again, a comprehensive list is needed. A list of mods which have been cleaned would be nice as well. I suppose this topic is more of a make believe wish list... I should of asked before Christmas :unsure2:


A list exists for cleaned mods, it just doens't list *that* many mods. It's here anyway if you've managed to miss it: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide#Quick_List_of_What_.26_What_Not_to_Clean
It's a good start for sure.
I still don't see why a list of PyFFId mods is needed, although I can definitely see why it would be nice. I suppose what you'll have to do is ask individual modders if their mods have been PyFFId and what version was used etc. I'm sure most that are still active would be happy to answer, and those that aren't active anymore aren't likely to have used any recent version of PyFFi anyway. :)
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W E I R D
 
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Post » Mon Jan 10, 2011 7:22 am

A list exists for cleaned mods, it just doens't list *that* many mods. It's here anyway if you've managed to miss it: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide#Quick_List_of_What_.26_What_Not_to_Clean
It's a good start for sure.
I still don't see why a list of PyFFId mods is needed, although I can definitely see why it would be nice. I suppose what you'll have to do is ask individual modders if their mods have been PyFFId and what version was used etc. I'm sure most that are still active would be happy to answer, and those that aren't active anymore aren't likely to have used any recent version of PyFFi anyway. :)


That's a good suggestion. I will most likely do this after going over the read-me first for each mod. I could update my findings here on the OP. Although, it might not be longer than the list of mods I choose to run. My hope is others can simply reply to this topic with mods they know have been PyFFid and cleaned. Thank you for the list of cleaned mods BTW. I have seen that before, but it has been 6 months or so since I was last active on the forum. I've forgotten many valuable links.
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Vera Maslar
 
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Post » Mon Jan 10, 2011 10:50 am

Personally, I'd like to see a set of PyFFI'd meshes for FCOM - I tried to do it myself, and now half the Imperial Guard is bald! It seems there are a few oddly-named helmets that the filter didn't pick up. But... yeah. Baldness! Oh, the horror.
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Skivs
 
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Post » Mon Jan 10, 2011 4:16 am

IIRC, FCOM is already PYFFIed.
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Jade MacSpade
 
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Post » Mon Jan 10, 2011 1:42 am

Last I checked, it was only parts of FCOM that were PyFFI'd. Considering how running it last time helped a bit with performance, I'd say there are probably a few pieces that aren't fully PyFFI'd.
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Meghan Terry
 
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Post » Mon Jan 10, 2011 8:52 am

I was mostly shooting for people who have PyFFi'd large mods such as QTP3, MMM, Frans, FCOM resources, All Natural, AWLS to name a few. Are you certain about legal issues? This http://www.tesnexus.com/downloads/file.php?id=19911 has housed Oblivion meshes for some time now without any legal issues. At the least, a comprehensive list of what mods have already been PyFFi'd would be helpful to many of us who mod Oblivion seasonally and have fallen behind on updates that have taken place since our absence on the forums.


I know someone at some point uploaded a PyFFI'd pack of QTP3 meshes, but I don't recall if they had permission to do so. So it might be gone now.

I have permission to host the ones for http://www.tesnexus.com/downloads/file.php?id=34830 and they were last touched by PyFFI 2.1.6. Doing it again with 2.1.7 won't yield much difference.

All Natural and AWLS both already come PyFFI'd. So no need to do those either.

As has been mentioned, all of my stuff is already done, and all of the Unique Landscapes mods have as well.

The legal issues cover doing the vanilla meshes and simply repackaging them and uploading them. That's not allowed. The mod you cite is actually a binary patch program that will do the work of updating the vanilla meshes. It's old and shouldn't be used anymore since PyFFI has come a very long way since then and all you really need to do these days is right click on a folder and go have lunch or something.
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NAkeshIa BENNETT
 
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Post » Mon Jan 10, 2011 6:29 am

I get your point Far327. I don't expect the bigger mods or newest mods (but you never know), but some of the older smaller mods I would be interested in. Like maybe Lost Spires?

As for legal issues or modder respect, I do not see this any different than me personally pyffing these meshes. Only pyffiied meshes are offered, no mod changes. Do people ask when making a patch for two mods? I don't know, but I think this does not tread on any toes.

So, if you do proceed, let me know. I have only pyffied QTP3 (used the ones hosted on Nexus), the vanilla and DLC meshes. Most other mods I use already are pyffied. I think the biggest customer would be the new item content. It al adds up.
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Queen Bitch
 
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Post » Mon Jan 10, 2011 12:19 am

I appreciate all the feedback on this subject from everyone. I'll be uploading as I go thru my mods based on permission from the author although PeterID makes a good point... However, say I do a botched job of PyFFing someone else's mod. I suppose then that would be sorta bad as it could make the author look bad. I will need to find a decent share site that doesn't require any premium memberships. If anyone has some suggestions, I am open.
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michael flanigan
 
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Post » Mon Jan 10, 2011 4:22 am

@far327,just make sure you test it thoroughly before upload.@peste TES4Edit Wiki only lists the mods that have been cleaned by the TES4Edit tool.Not necessarily the ones that have been PyFFI'd. With PyFFI being as easy as it is , yeah perhaps people should do it on their own.I like the idea of a list or even a download location for those who are more of a plug-n-play standpoint.It's alot of work to get this game set properly and isn't exactly noob friendly.I know cuz I am a noob at it.A good community project of providing cleaned PyFFI'd mods or lists of said mods would be helpful for alot of people,noobs and even the old hands alike.Well in my opinion anyway.We all love this game and mods make it to me I see no reason a one stop shop of cleaned and PyFFI'd mods shouldn't exist.
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Zualett
 
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Post » Mon Jan 10, 2011 7:46 am

As for legal issues or modder respect, I do not see this any different than me personally pyffing these meshes. Only pyffiied meshes are offered, no mod changes. Do people ask when making a patch for two mods? I don't know, but I think this does not tread on any toes.


There's a huge difference. When you make changes to your personal copy of something, nobody minds.

When you distribute those changes, that's when people speak up and object. Doing so without some form of clear permission given to do so is both legally and morally wrong.

Legally because in this instance you're probably talking about someone's custom assets which are not subject to Bethesda's "we own it all" EULA clause for the CS. Copyright comes into play. So offering up PyFFI'd copies of meshes for, say, Lost Spires, would be inviting a whole lot of trouble.

Morally because simply uploading something someone else worked on without asking is rude at the very least. It's also a bannable offense at Nexus even if you're perfectly in the clear legally.
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Jimmie Allen
 
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Post » Mon Jan 10, 2011 7:51 am

Thank you for chiming in Arthmoor. We all appreciate your input on this subject, especially since you are a seasoned modder round these parts.
I've began on a list of mods which have been PyFFi'd based on the comments thus far in this topic. If anyone has additional suggestions to share for mods which they know of to be PyFFi'd, please drop a reply for us!

  • http://www.tesnexus.com/downloads/file.php?id=19370
  • http://www.tesnexus.com/downloads/file.php?id=34830
  • http://www.tesnexus.com/downloads/file.php?id=18305
  • http://www.tesnexus.com/downloads/file.php?id=19628
  • http://www.tesnexus.com/downloads/file.php?id=21999
  • http://www.tesnexus.com/downloads/file.php?id=16360c
  • http://www.tesnexus.com/downloads/file.php?id=33003
  • http://www.tesnexus.com/downloads/file.php?id=20053
  • http://www.tesnexus.com/downloads/file.php?id=20218
  • http://www.tesnexus.com/downloads/file.php?id=31773
  • http://www.tesnexus.com/downloads/file.php?id=21562
  • http://www.tesnexus.com/downloads/file.php?id=26643
  • http://www.tesnexus.com/downloads/file.php?id=30000
  • http://www.tesnexus.com/downloads/file.php?id=33462

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Jah Allen
 
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Post » Mon Jan 10, 2011 10:25 am

I have some listed here - http://tesivpositive.animolious.com/?page=stabilization_and_optimization_mods#PyFFIOptimized

I'm surprised Better Cities is missing, haha. Also, MMM 3.7b3 is PyFFI-optimized, and the new WarCry 1.09 BSA is also PyFFI-ed. Tommy_H also has a PyFFI-ed version of Robert's Female Body on TESNexus. I'm pretty sure it's linked on TESIV:POSitive, it it is not on the page I already linked.
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Kelly Osbourne Kelly
 
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Post » Sun Jan 09, 2011 8:07 pm

Cyrodiil Travel Services doesn't include any meshes so it doesn't need to be on the list :)
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Sunny Under
 
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Post » Mon Jan 10, 2011 4:04 am

Cyrodiil Travel Services doesn't include any meshes so it doesn't need to be on the list :)

Oh, thanks for pointing that out. ^-^
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Alberto Aguilera
 
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Post » Sun Jan 09, 2011 10:19 pm

I appreciate what you're trying to do here and I'm sure others do as well. However I'd just like to suggest that you list the mods in alphabetical order so they're easier to find for someone who is just scanning the list. Plus it just looks more professional. Of course someone can just Ctrl+F to find whatever they wish but it's much more pleasant viewing when things are sorted accordingly.
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naomi
 
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Post » Mon Jan 10, 2011 1:14 am

I'll remove CTS from my list as well. Thanks Arthmoor.

BTW Arthmoor, can you confirm if UOP Supplementals has been PyFFi'd?
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Taylor Tifany
 
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Post » Mon Jan 10, 2011 10:15 am

I appreciate what you're trying to do here and I'm sure others do as well. However I'd just like to suggest that you list the mods in alphabetical order so they're easier to find for someone who is just scanning the list. Plus it just looks more professional. Of course someone can just Ctrl+F to find whatever they wish but it's much more pleasant viewing when things are sorted accordingly.

Yes, it was something I was going to do that once the list started to grow, but I guess now is as good of a time as any...
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N3T4
 
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Post » Sun Jan 09, 2011 9:46 pm

@peste TES4Edit Wiki only lists the mods that have been cleaned by the TES4Edit tool.Not necessarily the ones that have been PyFFI'd.


Just wanted to point out, I only said the wiki listed cleaned mods and mods in need of cleaning, nothing about PyFFI. :)
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Cedric Pearson
 
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Post » Mon Jan 10, 2011 11:09 am

I'll remove CTS from my list as well. Thanks Arthmoor.

BTW Arthmoor, can you confirm if UOP Supplementals has been PyFFi'd?


Yes, the UOP Supplementals have all been PyFFI'd.

So was the original UOP 3.2.0 but those meshes were last done with a relatively old version of PyFFI so it would probably be worth it for folks to run those through again.
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Vicki Gunn
 
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