Pre War Panic
War, talk of nukes, panic. There was a desperate race to occupy vaults, escape to the sea and flee from the country. Vaults were already occupied in America which meant if you were in America, you were pretty much screwed... As you can imagine, the roads were filled with cars of tired (but doomed) families, pavements were filled with people who had given up on driving.
Some went south to Mexico, it wasn't much use however, they had no vaults or secure areas. But just out of hope a man named Ronald Cain travelled to Mexico, most of the civilians in Mexico had also fled south so it was quiet in Mexico. A large village called Hospand was strangely occupied with soldiers, a walkway led to a toll which was guarded by a soldier. Whenever someone wanted to get in he would just tell them to leave. Ronald was one of those people who were told to leave, cursing, he walked back but heard one of the guards laughing, he was drunk. The drunken guard stood on a large wall, which suggested he was the lookout.
He laughed at Ronald and said, "Haha! You aint gettin' in the vault in here!"
It all came clear, the soldiers were in Hospand because they were to guard the vault from anyone getting in. It was a shame the toll guards also heard what the drunken soldier shouted, so they fired at Ronald and he was shot in the chest twice but still managed to run clear.
In the actual Rp, I'm going to start it off by my character finding Ronald lying on the ground nearly dead. He tells me that there's a vault in the village, but the guards won't let anyone in. I then find some people who are also trying to get into Hospand and ask for their help to break into the vault and crush the guards.
Setting: It was be in a desert area, very hot, not much plants apart from cactus. The village had been surrounded by a short wall which is quite easy to climb, but there are large guard towers which allow snipers to kill anyone who tries to climb the wall. The wall surrounding the village makes the village look like a square if you were to see it from birds eye view. There are four walkways at each side that lead into the village, each is guarded by the toll guards. But if a crazy driver would drive through one walkway, they would take the toll guards by surprise. If the driver drove through the city he could easily escape through another walkway and drive away from the village.
RULES (please read them)
No Ex Soldier, Enclave or evil guys
No Uber, your normal a human being, not superman.
Make sense when you post please.
If your grammar and spelling isn't good then please don't sign up, I don't have the heart to tell you that you can't join.
3 warnings and you’re out.
Don’t control anyone, and don’t give orders in Rp, suggest things to them.
Most importantly which I really hate is: Wait until most people have posted until you post. If there is a dialogue post when you ask another person in the Rp something then they can reply back. I just don’t like it when 2 people are ruling the Rp, give everyone a chance to post please.
Have fun!
Sorry if I sounded mean in the rules.
There is a guard tower overlooking each toll point. The village is like a maze, the buildings are quite small and easy to free run for the Runners. For the Distractors you need to have sharp driving skills, and escape any dead ends as fast as possible. It's quite a large village so it's easy to hide from guards. As our first mission it's our job to map the city out, so I'll run in and find the main points with the help of you of course.
Your job? Well I'm going to lead a group of Rebels who want to get into that vault, you will be assigned a job in which suits you best.
2/4 Distracters: The Distracters have excellent driving skills and have a knack of getting out of places quickly. The role you will play is delivering other members of the group to the destination they wish to go to. Mostly they will drive past the border and draw the guards towards them, whilst one of the Runners walk past the border undetected. There will always be at least two Distracters in a car, one driving, the other shooting. The Distracters will also drop other members somewhere and make sure the guards still stick with the Distracters.
1/2 Runners: For this job you will be around the age of 17-22. You will be extremely fit and agile. Free Running/Parkour skills is what you will use to complete your objective. When the Distracters draw the attention you will spring into action and jump buildings and search for blueprints/maps of the vaults. You will carry a silenced sub machine gun and your quite stealthy.
3/3 Saboteurs: For this job you will be a skilled engineer. You will make bombs, guns and fix up cars. Good at keeping a cool head when something goes wrong. Travel with Distracter when wanting to sabotage something. Like sabotaging alarms, blowing doors and disarming turrets and robots, or using the turrets and robots against them... But most of all, has a lot of patience.