My point exactly, at least in the professional "fencer" department. Using sword is only one third of being a fencer, there is also blocking and dodging and if this "fencer" couldn't dodge or block you would be able to hit him. I understand exactly what you mean and I read your posts and respect your opinion now if you would read mine(I know I sound confusing at times). I did say that a master of blade would be able to cut through a novice of blocks defense.
It annoyed me in Oblivion that any random thing could block and I would recoil despite being 75 in blade.
Wait, what? I thought you was hatin' on Morrowind's miss system. I completely agree that Oblivion's blocking needs to be skill based. I'm not too sure what I prefer in regards to manual blocking, but I agree that it shouldn't be so easy to block me. Though, in Oblivion's defense (have I said that before?
), the enemies do level with you. and have a higher block level that allows them to block easier due to it. But, I should be able to overcome them often, still.
What I think could make everyone happy, in regards to manual blocking, is make manual blocking ala Oblivion in the game, and the longer I have my shield / parry ready, the more my chance to successfully block drops. If I time my blocks perfectly, I will 100% block every attack on me. This also stops me having to stop combat for 5 minutes while the enemy annoyingly holds a shield infront of his face. Of course, I could block better when I have the shield up for longer with a good block skill.