Presenting Foundry Tactical Combat!

Post » Sat Mar 01, 2014 7:29 am

http://tamrielfoundry.com/2014/02/foundry-tactical-combat/

If you only get one mod for this test, make it this one.

And please, for the love of all that is good and holy, save the mod bickering for another thread. Let's at least try and keep this one open so folks can see it?

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djimi
 
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Post » Sat Mar 01, 2014 4:52 am

Looking forward to trying it out in a few hours.

One more thing to give feedback about.

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vanuza
 
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Post » Sat Mar 01, 2014 8:08 am

It will be nice to see the mod in action, post your vids here guys when you upload them.

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Justin Hankins
 
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Post » Fri Feb 28, 2014 11:12 pm

Good stuff, wont be testing mods till release, as i focus purely on the game for beta. But looking forward to using this possibly come release, looks like it provides allot of useful info! Thanks!

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Ludivine Dupuy
 
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Post » Fri Feb 28, 2014 9:57 pm

This has the Tabbycat "Paw of Approval"

I use it although I disabled the HUD because I don't like permanent bars blocking my scenery.

I love how you can choose what to display and what not to display in your user interface.

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Tiff Clark
 
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Post » Fri Feb 28, 2014 9:21 pm

There are a few videos out already with TF members using the mod, don't have a link handy atm though.

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victoria johnstone
 
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Post » Sat Mar 01, 2014 4:13 am

Hopefully the flying numbers can be turned off? thats the major issue I have with that atm.

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Mashystar
 
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Post » Fri Feb 28, 2014 5:39 pm

Not going to use it this weekend, need to focus on the game.

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Alan Whiston
 
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Post » Fri Feb 28, 2014 6:49 pm

Is this the mod that shows all of your targets info realtime on class, stam, magicka, werewolf or vamp, skills, active potions and when to interrupt or block?

Or is that another mod. I might be thinking of another mod. It may not be listed publicly.

Anyways vids would be great to have a look at their capabilities.

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Scott Clemmons
 
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Post » Sat Mar 01, 2014 3:51 am

A good idea is testing it now then report the game weaknesses to Zenimax.

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Danial Zachery
 
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Post » Sat Mar 01, 2014 6:13 am

http://tamrielfoundry.com/2014/02/foundry-tactical-combat/

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james reed
 
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Post » Fri Feb 28, 2014 5:51 pm

"4. Player and Enemy Castbars

The fourth core component of FTC adds cast-bars which reveal the progress of player and enemy channeled spells and abilities. These cast bars will alert you how close your target is to completing their spell, or how much time you have remaining in one of your channeled abilities. The addon also does it’s best to prompt the user to take the appropriate response to a variety of abilities, whether that involves blocking, dodging, or interrupting their progress."

I think that speaks for itself.

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RUby DIaz
 
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Post » Sat Mar 01, 2014 8:38 am

Yeah after reading the description this is the one that the guy wrote automated macros to trigger your skills and spells.

This add-on is like looking at your opponents computer screen over his shoulder as he plays.

This will be a mod that if you don't have it you won't be able to participate in end-game Cyrodil pvp.

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Umpyre Records
 
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Post » Sat Mar 01, 2014 1:18 am

I encourage everyone to give /feedback on these this weekend. Regardless if that feedback is for or against such addons or somewhere in the middle.

/feedback in game

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AnDres MeZa
 
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Post » Sat Mar 01, 2014 4:14 am

looooolllloollll

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Shannon Lockwood
 
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Post » Fri Feb 28, 2014 4:30 pm

Dude, enough. Go make another thread if you want to get on your soapbox.

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Angela
 
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