printc command

Post » Fri Oct 15, 2010 8:15 am

I found out yesterday that placing a printc command in the Begin block of an AI package caused the game to crash before ever even reaching the load screen. But placing it in an end block worked. Kinda funny, huh?
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carly mcdonough
 
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Post » Fri Oct 15, 2010 2:43 am

Neat. :)

I would post this into the FOSE thread so that IanPatt sees it, may be something to do with that seeing printc is a FOSE command.

Good catch! Taking notes... :read:

Miax
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lucy chadwick
 
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