» Wed Mar 09, 2011 1:59 am
I'd like to have seen a variation on their "Prisoner" theme ... where you are already on a mission that the intro movie sets up but you were captured, and its day 9 of your torture, the day you finally break, and as they ask their questions, you give the answers.
"Where are you from?" [I'm from Morrowind]
"What race are you, scum?" [I'm a Breton]
"uh, boss, he could be the one, we should ask a-about the sign, remember?
"Yeah yeah, ok. Hey scum, tell us your birth sign before I snap your neck!" [It's .... ?]
... And then on from there like such. Once your character is fully fleshed out and you've spilled all your guts (telling them everything about why you are here, which is how the player is informed as to his own mission), one guard goes upstairs as two more re-chain you and bring you back to your holding cell. Only just before you can get locked away, one of the two guards starts complaining of chest pains. In that moment, you're able to steal his dagger from his waist and slaughter them both. You quickly gather their armor and supplies and chase after the one that left earlier to go upstairs. You catch up to him just above the stairs, and have a quite more difficult battle, but hopefully you prevail. Which means no one ever got to hear your confession, so your reasons for coming to this place are still a secret, and you are still able to continue your quest.
So then right from the very start, you're involved in a mission of vital importance that goes on from there. Its a variation on the theme, but it could a little more visceral and exciting right from the start, and you get some revenge on your captors for beating you for 9 days, etc....