"Private" Mods for Console Players?

Post » Fri Dec 11, 2015 8:54 pm

I know that "public", or "downloaded", Mods for F4 will have to be approved by M$/$ony before console players can use them.

However, does anybody have any clue as to if a player will be allowed to write a mod For Themselves Only and use it on their Own Console without having to go through the whole "approval proccess"?

There are some things, like settlement attacks/building, that I would like to fix just for my own gaming happiness.

But, I really do not want to be forced to have it approved by d-bags at M$/$ony just to use it on my own system in my own home...and, I really do not care to share with the general public either because "they" are generally whiney, unappreciatve, demanding, d-bags as well....just look at some of the complaints about the game here in the forums to see what I am talking about. ;)

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Janine Rose
 
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Post » Fri Dec 11, 2015 1:08 pm

If you can mod your own game go ahead and do it man nobody is stopping you, its a free country and all of that. I am also aloud to say that you can without doing any reasurch or fact finding to back it up as well so go ahead.
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April
 
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Post » Fri Dec 11, 2015 8:12 pm

Hm hard to say but i wud assume the answer wud be no, since i doubt they will give us the tools needed to convert PC mods into console ones because MS/Sony like to have control over it.

My personal prediction is that mod avilability for consoles will be severly limited because of the approval process and MS/Sony dicating what is ok and what is not.

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Cody Banks
 
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Post » Fri Dec 11, 2015 6:23 pm

I suspect not, its not like MS/Sony is actually giving you free access to the file structure, so its not like you can make a mod on your pc and then stick ya files directly into ya console via a USB drive or something.

Possibly there might be a privacy setting on the upload platform, but I doubt it.
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MISS KEEP UR
 
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Post » Sat Dec 12, 2015 4:41 am

You would likely need a modded console to use private mods.

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Bethany Watkin
 
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Post » Sat Dec 12, 2015 1:10 am

Since the mods will need to be made on PC first with the GECK,(For which you'd also need the PC version of the game as well) then converted, I suspect it will still have to go through the approval process regardless.

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Liv Brown
 
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Post » Fri Dec 11, 2015 10:22 pm

I would just like a command console mod for consoles. It would be nice to bring up a tab in your pip boy or something and input the command and activate it..... bam, infinite caps...

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Naomi Ward
 
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Post » Fri Dec 11, 2015 1:02 pm

This sure comes off as a whiney, unappreciative and demanding [censored] post.

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Jack Moves
 
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Post » Fri Dec 11, 2015 10:35 pm

Sony and MS dont allow console command acces so not gonna happen.

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Tiffany Castillo
 
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Post » Sat Dec 12, 2015 2:37 am

Longtime players of Beth games use PCs because...

Beth games need a lot of patching

Beth game have access lots of mods.

My installation of Morrowind back when I played it was 8 gb, when the base game was 400 mb. I had 22 GB of mods on my hard drive for it. I still have about 8 gb of mods in my Beth games, just the game themselves these days are a lot bigger.

In all that time Console versions of their game have never supported mods, and yet "why can't I use mods on my console" never [censored] ends.

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A Dardzz
 
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