Problem! Help ?!

Post » Fri May 27, 2011 11:22 pm

Hello!
I've just installed Morrowind on my comp. I have played it before but it was a couple of years ago.
And i have a liiiiitle problem!

Right now Im on one of the starter quest in the fighters guild, and they want me to kill som cave rat's in a house nearby. But my blade just WONT hit the [censored] rats!
I dont do any damage! what is it that I do wrong?

I am a Nord, and one of my "major skills" or something like that is Long Sword, and i HAVE a long sword equiped....
I dont get it,

PLZ help me someone? :(

xoxo sofie
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Skivs
 
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Post » Fri May 27, 2011 9:15 am

please someone?! xD
I WANT TO PLAY :D
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Dawn Porter
 
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Post » Fri May 27, 2011 8:43 pm

Nords are strong with a LB bonus. What class are you? Are you trying to hit with anything but a 100% fatigue?
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Naomi Ward
 
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Post » Fri May 27, 2011 8:06 am



I am a Nord, and one of my "major skills" or something like that is Long Sword, and i HAVE a long sword equiped....
I dont get it,




Major or possibly minor? What is your skill level in Long blade? A Nord major should be at least 35 (or 40 with Combat specialty) If it's less than that, You'll mostly miss. List your skills and we'll take a look and offer some advice.
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Jack
 
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Post » Fri May 27, 2011 8:30 pm

At first I thaught that i had gone in to the fight with no fatigue, but it's no diffrent when i have full fatigue

MAJOR SKILLS
Long blade 40
Block 35
Armorer 35
Meduim Armor 45
Heavy Armor 40

MINOR SKILLS
Enchant 15
Axe 30
Spear 25
Atletics 20
Blunt weapon 30

and my Sign is "The Warrior"
My class says "The Adventure"

What else do you want to know ?
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Stacy Hope
 
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Post » Fri May 27, 2011 10:22 pm

Be certain you have high fatigue when going into combat. Low fatigue will result in everything you do having a drastically reduced chance of success. At 0 fatigue, anything more than running away is basically pointless.

It only just occurred to me how counter-intuitive it is to have a meter called "fatigue" when filling it is a good thing.
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Jonathan Braz
 
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Post » Fri May 27, 2011 7:55 pm

At first I thaught that i had gone in to the fight with no fatigue, but it's no diffrent when i have full fatigue

MAJOR SKILLS
Long blade 40
Block 35
Armorer 35
Meduim Armor 45
Heavy Armor 40

MINOR SKILLS
Enchant 15
Axe 30
Spear 25
Atletics 20
Blunt weapon 30

and my Sign is "The Warrior"
My class says "The Adventure"

What else do you want to know ?


With those skills and sign your "chance" to hit a cave rat should be over 65%. (Even with 0 fatigue it would be ~40%).
Of course that's assuming you're actually using a Long Blade, that it's equipped, that it's "readied", and you're swinging it at the rat.
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Greg Cavaliere
 
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Post » Fri May 27, 2011 12:02 pm



MAJOR SKILLS
Long blade 40


That's a good starting skill. Remember though, that your chance to hit is a calculation unlike in Oblivion. It depends on your skill, fatigue and the difference between you and your opponents luck and agility. Starting out, with medium low luck and agility, you're going to hit about half the time on average. If it seems to be less, it could still be personal bad luck in having a string of bad die rolls. It happens. Once you get to near 60 skill, it will get much easier.

In your case ( I just noticed) Warrior sign gives you an extra 10% chance so you should be hitting.
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Heather Stewart
 
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Post » Fri May 27, 2011 9:54 pm

To clarify this: "Fatigue" is the green bar. It goes down if you run a lot, but it recovers on its own if you are walking or just standing in one place for a while.

Ways to re-fill your fatigue bar are many.

1. Start a drug addiction-alike dependency on "restore fatigue" potions. This may be expensive in the long run.

2. Before you start a fight, stand still for a while and wait that it recovers by itself. This is not feasible in the long run, because it's annoying.

3. Learn to do alchemy to a certain degree. Saltrice, Crab meat, Hound meat, Kwama Eggs, Chokeweed - all of this gives you a potion of restore fatigue. You can do alchemy even if it's a misc skill and you don't see the alchemical effects at first. Similar to (1), only that it's cheaper than buying the pre-manufactured potions and that your potions will be better than the pre-manufactured ones as soon as you get a good alchemical gear and skill level.

4. In Balmora's temple, upper floor, you will find a friendly chap who sells you the spell "Rest of St. Meris". This is a "restore fatigue" effect. However, at your level of Restoration magic as a misc skill, race and lack of fatigue, you won't be able to cast it. Buy the spell anyway, it's rather cheap. This is for (6), see below.

5. In Balmora's Mages Guild, top floor, you will find a friendly wood elf girl called Galbedir. She sells a really cheap "Amulet of Stamina", which restores fatigue, if you use it. The amulet is extremely cheap (5 gold or something like that), but the effect is a blessing. Buy it and use it. However, you will soon find out that it's not only cheap, but also not sufficient once your amount of fatigue increases as your stats improve.

6. So, make your own "Amulet of Stamina". Get a cheap amulet, a soul of a cliff racer, and some gold, and let Galbedir make an amulet out of it. (effect on self, 1 sec duration, min 27, max 51). This will be a bit expensive, but it will make your life much more enjoyable. If you find this not sufficient, you can also get a better amulet or item and a better soul and go for a bigger effect.
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Jenna Fields
 
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Post » Sat May 28, 2011 12:01 am

In theory, if you're using a long sword, have 40 skill in long blade, and have full fatigue, you should have a fairly decent chance of hitting rats. In Morrowind your accuracy with weapons is determined by your skill with them, so if you use a weapon you're not skilled in, you won't hit fairly often, but 40 is pretty good for when you first start out, so you should probably have a higher chance of hitting. I'd just suggest making completely certain that what you're using is a long blade, when you look at the weapon's stats, the skill it's effected by should be listed. I guess the next question would be, have you had trouble hitting other enemies in the game or is it just those rats?
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Tai Scott
 
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Post » Fri May 27, 2011 10:36 pm

Echoing Selbeth: are you sure that what you're using is actually a long blade? Certain types of sword count as a short blade rather than a long blade, for example.
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Kelly James
 
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