I've stripped out all the keyframes and body parts that I don't need, and positioned the head on the XYZ axis so that it's supposed to sit flat on the ground. The problem is, when I drop the items in game or in the CS, they end up floating a few inches above the surface they've been dropped on. It seems to be a collision box problem, but I just don't have enough skill or knowledge to be able to fix it.
I was wondering if someone could take a look at my meshes and tell me what I need to do to make them sit on the ground properly, because there's so many messy nodes and I don't quite know how to describe them properly. I've uploaded them http://roadhunter.com/~stuporstar/files/ProblemMeshes.rar. If someone more knowledgeable could take a look at these I would really appreciate it.