Hello.
Icons for potions and scrolls from the mod PSsorticon.esp are not showing up. They stay like those from vanilla.
Here's the link to the Potion Scroll Icons and Potion Sort mod.
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=184
I'm using up to date morrowind goty with latest MGSO and a few additional selected mods.
Here's the mod list. It's sorted with Mlox and cleaned/mashed with WryeMash.
The files for the mod are clearly under data file and the .esp is checked.
_002_ Tribunal.esm_003_ Bloodmoon.esm_004_ Texture Fix - Bloodmoon 1.1.esm_005_ Morrowind Patch 1.6.5 Beta (BTB Edit).esm_006_ Poorly Placed Object Fix 1.2.esm_007_ Texture Fix 2.0.esm_008_ Fair Magicka Regen (one Percent).esp_009_ LeveledMagicka.esp_010_ DB_Attack_Mod3.esp_011_ PSsorticon.esp_012_ SirLuthor-Tools.esp_013_ Better Bodies.esp_014_ Unique Banners and Signs.esp_015_ Windows Glow.esp_016_ Madd Leveler - Base.esp_017_ Barabus' fireplaces 2.esp_018_ Key Replacer Trib & BM.esp_019_ JEB_muffin_fix.esp_020_ Windows Glow - Tribunal Eng.esp_021_ Windows Glow - Bloodmoon Eng.esp_022_ Windows Glow - Raven Rock Eng.esp_023_ WA_Signy_Signposts(!).ESP_024_ Better Skulls.ESP_025_ Psy_VGR_Armour.esp_026_ MA_snowprincetomb_v3.esp_027_ abotWindowsGlow.esp_028_ Statue Replacer - Normal.esp_029_ bones.esp_030_ Shieldfx.esp_031_ Book Jackets - Morrowind.esp_032_ Book Jackets - Tribunal.esp_033_ Book Jackets - Bloodmoon.esp_034_ NewBlood_MwTbBm1.1.esp_035_ Neo's Unique Creatures.esp_036_ BetterClothesForTB.esp_037_ correctUV Ore Replacer 1.0.esp_038_ Bloated Caves.esp_039_ Graphic Herbalism.esp_040_ BTB - Character.esp_041_ ExcellentMagicSounds.esp_042_ BTB - Spells.esp_043_ BTB - Alchemy.esp_044_ BTB - Equipment.esp_045_ BTB - Settings (Alternate).esp_046_ Better Clothes Complete (BTB Edit).esp_047_ almalexia armor.esp_048_ Keyring.esp_049_ Psy_UniqueDremora_T.esp_050_ Illy's Solsteim Rumour Fix.esp_051_ Golden Gold.esp_052_ Talrivian's State-Based HP Mod v.2.2.esp_053_ Vurt's Grazelands Trees.esp_054_ AtmosphericSoundEffects-3.0-Tribunal.esp_055_ Area Effect Projectiles (PAR Edit).esp_056_ New Voices.esp_057_ Sleepers, Awake!.esp_058_ LeftGloves_Addon_v2.esp_059_ guarskin_drum_replacer.esp_060_ True_Lights_And_Darkness_1.0-NoDaylight.esp_061_ UniqueFinery.esp_062_ Unique Jewelry and Accessories.esp_063_ Vurt's BC Tree Replacer II.esp_064_ New Bodies - Mature.esp_065_ Clean MCFC_1.0.esp_066_ MorrowindStrut.ESP_067_ imperial chain fix.esp_068_ UF_HortRobeF001.esp_069_ MW Containers Animated.esp_070_ Better_Sounds.esp_071_ Female Armor - Complete.esp_072_ Better Weapons and Armors.esp_073_ OTR_Coast_Variety.esp_074_ STA_guides_replacer.esp_075_ Mashed Lists.esp
Other mods and additions from Morrowind Code Patch and MGSO Options are working fine. Though I am worried that since these icons aren't working, there might be other broken mods that I'm not aware of.
Here is the Warnings.txt, though I think its irrelevant.
Texture "Data Files\Textures\@_labels_01_nm.dds" count 3.Texture "Data Files\Textures\Tx_window_diamond_01.dds" count 3.Texture "Textures\_land_default.tga" count 3.Texture "Data Files\Textures\Q_refl_writing_dark.dds" count 3.Texture "Textures\menu_thick_border_bottom_right_corner.dds" count 2.
In addition, I'd like to know what's the order of programs I should run before playing Morrowind after I add a new mod or change some settings.
For example, 1st you apply code patch, 2nd you generate MGE distant land, 3rd you run Mlox, 4th you update mashed patch, 5th you apply the 4GB patch.
What I'm saying is that I'm not sure in what order to do this operations and if some perhaps cancel each other out? This might be an issue as well.
Thanks in advance