problem with nanocatalysators

Post » Thu Dec 31, 2009 2:26 pm

Hello, so I'm playing singleplayer and first I have to tell you that the game is great. But I have a problem, nanocatalysators (for upgrading nano-suit) does not save. I play it second time (it means I have already finished it once) and it is pretty frustrating, cause once I had like about 40000 nanocatalysators for upgrading nano-suit and I finished one mission, and when next mission started and I wanted to upgrade my nano-suit I got zero nanocatalysators.. And this happens all the time, when one mission ends, next mission starts with 0 nanocatalysators.. Even it can be the same mission, I turned the game off with like 9000 nanocatalysators and then next day I turned it on and start again with 0 nanocatalysators. I am really desperate cause I could get already all upgrades of nanosuit at least twice.. Is it going to be patched or it is not a bug but just stupid rule..?

Sorry for my english..
Thank you
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Marie
 
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Post » Thu Dec 31, 2009 2:24 am

Read the announcements at the top of the forum, this is a well-known issue and hasn't been fixed yet.
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Lisha Boo
 
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Post » Thu Dec 31, 2009 10:55 am

No it's not just you. I have the same issues, I lost over 20,000 points while I was 3/4 of the way through the SP campaign before I decided to start it over. I am now half way through the game again and I can't collect anymore points period! Which of course means that the suit can't be upgraded further than what I already had done to it. I then called EA, explained the situation to them and told the rep that now I basically have a $65 paper weight. The EA rep then told me that they were not aware of this issue and that this was the first time that she had heard of such. I then told her to google it and she would see that she's mistaken. I then continued to tell her how both EA and Crytek were all up in arms a month prior when people downloaded the game from bit torrent sights and were finishing Crysis 2 before it released, pleading with people to buy the finished product. I then said that while I do not agree with piracy, the flip side to that coin is that why should people pay for a product that they can't use? Can't blame people for not paying for a product when the products that the company puts out are broken. Isn't the company then doing the very thing that they're complaining about? The EA rep agreed with me, spoke to her uppers and told me that "they are aware of the problem, working on a patch but no release date for it is available ATM."
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Tracy Byworth
 
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