1) Super Mutants were given weapons added by the mod 19th and 20th Century Weapons v5, but were running around with their fists as they were not equipped for some reason.
2) Some of the Super Mutants acted oddly and would not try to attack me. Some would gladly rush me and try to pummel me or shoot me, but some would stand in place and only attack me if I manually moved myself into their attack range. I think they still moved for things like grenades. The behemoth suffered from this as well.
3) Lyons and her squad did not spawn. Not sure why, may have something to do with the fact that I traveled to Rivet City before this and completed the quest Following in His Footsteps.
Load Order:
Mod load order report
! Warning: current load order template contains 19 duplicate entries
Fallout3.esm
Masterlist Information: $Revision$, $Date$, $LastChangedBy$
Unofficial Fallout 3 Patch.esm
Slower Levelling - slower - LITE.esp (Inactive)
* This mod does not exist in the current template
CALIBR.esm
Mart's Mutant Mod.esm
CALIBRxMerchant.esp
GalaxyNewsRadio100[M].esp
! This plugin conflicts with 'galaxynewsradio80[m].esp'
! This plugin conflicts with 'galaxynewsradio60[m].esp'
! This plugin conflicts with 'galaxynewsradio40[m].esp'
! This plugin conflicts with 'galaxynewsradio20[m].esp'
GalaxyNewsRadio80[M].esp
! This plugin conflicts with 'galaxynewsradio100[m].esp'
! This plugin conflicts with 'galaxynewsradio60[m].esp'
! This plugin conflicts with 'galaxynewsradio40[m].esp'
! This plugin conflicts with 'galaxynewsradio20[m].esp'
GalaxyNewsRadio60[M].esp
! This plugin conflicts with 'galaxynewsradio100[m].esp'
! This plugin conflicts with 'galaxynewsradio80[m].esp'
! This plugin conflicts with 'galaxynewsradio40[m].esp'
! This plugin conflicts with 'galaxynewsradio20[m].esp'
GalaxyNewsRadio40[M].esp
! This plugin conflicts with 'galaxynewsradio100[m].esp'
! This plugin conflicts with 'galaxynewsradio80[m].esp'
! This plugin conflicts with 'galaxynewsradio60[m].esp'
! This plugin conflicts with 'galaxynewsradio20[m].esp'
GalaxyNewsRadio20[M].esp
! This plugin conflicts with 'galaxynewsradio100[m].esp'
! This plugin conflicts with 'galaxynewsradio80[m].esp'
! This plugin conflicts with 'galaxynewsradio60[m].esp'
! This plugin conflicts with 'galaxynewsradio40[m].esp'
UPP - Pack 1.esp
UPP - Pack 2.esp
UPP - Original Perks.esp
UPP - Experience Perks.esp
UPP - Quest Perks.esp
20th Century v5 ALIVE (Brotherhood_Outcast).esp
! This plugin depends on master '20th century weapons.esm', which is loading after it in the load order
* This mod does not exist in the current template
20th Century v5 ALIVE (Chinese Ghoul).esp
! This plugin depends on master '20th century weapons.esm', which is loading after it in the load order
* This mod does not exist in the current template
20th Century v5 ALIVE (Containers).esp
! This plugin depends on master '20th century weapons.esm', which is loading after it in the load order
* This mod does not exist in the current template
20th Century v5 ALIVE (NPC_Settler).esp
! This plugin depends on master '20th century weapons.esm', which is loading after it in the load order
* This mod does not exist in the current template
20th Century v5 ALIVE (Raider).esp
! This plugin depends on master '20th century weapons.esm', which is loading after it in the load order
* This mod does not exist in the current template
20th Century v5 ALIVE (RivetCity).esp
! This plugin depends on master '20th century weapons.esm', which is loading after it in the load order
* This mod does not exist in the current template
20th Century v5 ALIVE (Slaver).esp
! This plugin depends on master '20th century weapons.esm', which is loading after it in the load order
* This mod does not exist in the current template
20th Century v5 ALIVE (SuperMutant).esp
! This plugin depends on master '20th century weapons.esm', which is loading after it in the load order
* This mod does not exist in the current template
20th Century v5 ALIVE (Talon_Regulator).esp
! This plugin depends on master '20th century weapons.esm', which is loading after it in the load order
* This mod does not exist in the current template
20th Century v5 ALIVE (TEST Container).esp
! This plugin depends on master '20th century weapons.esm', which is loading after it in the load order
* This mod does not exist in the current template
20th Century v5 ALIVE (Vault 101).esp
! This plugin depends on master '20th century weapons.esm', which is loading after it in the load order
* This mod does not exist in the current template
20th Century v5 ALIVE (Vendor).esp
! This plugin depends on master '20th century weapons.esm', which is loading after it in the load order
* This mod does not exist in the current template
20th Century Weapons.esm
* This mod does not exist in the current template
UPP - Beverage Perks.esp
WeaponModKits.esp
RH_IRONSIGHTS.esm
* This mod does not exist in the current template
RH_IronSights_Basic_PittPlugin.esp (Inactive)
* This mod does not exist in the current template
RH_IronSights_Basic_PointLookoutPlugin.esp (Inactive)
* This mod does not exist in the current template
RH_IronSights_Basic_VanillaPlugin.esp
* This mod does not exist in the current template
Mart's Mutant Mod.esp
Mart's Mutant Mod - No Skeleton Decay.esp
Mart's Mutant Mod - Hunting & Looting.esp
Mart's Mutant Mod - Natural Selection.esp
Mart's Mutant Mod - Tougher Traders.esp
The Mantis Imperative - Combat.esp
* This mod does not exist in the current template
The Mantis Imperative - Jello.esp
* This mod does not exist in the current template
The Mantis Imperative - Mantis.esp
* This mod does not exist in the current template
The Mantis Imperative - Medical.esp
* This mod does not exist in the current template
The Mantis Imperative - SkillBooks.esp (Inactive)
* This mod does not exist in the current template
The Mantis Imperative - XP.esp
* This mod does not exist in the current template