Problem with "THE Facepack Compilation"

Post » Wed Feb 24, 2010 2:25 am

Ok so I'm no dummy and I can read but I can't figure this out.

I downloaded the Facepack Compilation, and the four resource packs (i.e. Elves, Nords & Orcs, etc.). In the instructions, it says if you're using them ALL, you only need to enable the Compilation .esm, and don't need to use any of the individual .esm or .esp's.

So I followed these instructions to the letter. And now, when I try to load up, the game keeps saying that I'm missing the Nords & Orcs masterfile .esm. Even when its checked under Wrye Mash, the game still can't find it.

I double checked my .ini and Nords & Orcs .bsa is listed so what is the deal?
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Czar Kahchi
 
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Post » Tue Feb 23, 2010 4:54 pm

Odd. Could you post your mod list and warnings.txt?
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Erich Lendermon
 
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Post » Tue Feb 23, 2010 3:34 pm

Here's my Warnings Text:

Missing Masterfile: THE Nord & Orc Face Collection.esm
Unable to find masterfile: THE Nord & Orc Face Collection.esm

And I'm having trouble figuring out how to post a load order with either mlox or Wrye Mash. I don't have any saved games as I can't get past the loading screens, and for the life of me can't figure out how to import my data folder list into mlox. I guess I have to manually create a text file listing all the mods?
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Prohibited
 
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Post » Wed Feb 24, 2010 4:07 am

Here, I just went into the Debug info:

DBG: [Plugins already in sorted order. No sorting needed!]
DBG: current saved to: current_loadorder.out
DBG: mlox sorted saved to: mlox_new_loadorder.out
DBG: _001_ Morrowind.esm
DBG: _002_ Tribunal.esm
DBG: _003_ Bloodmoon.esm
DBG: _004_ Morrowind Patch v1.6.5-BETA.esm
DBG: _005_ Morrowind Patch v1.6.4.esm
DBG: _006_ World_Of_Faces_Master.esm
DBG: _007_ Seasons.esm
DBG: _008_ Unique Heads I-Balmora.esm
DBG: _009_ abotWaterLife.esm
DBG: _010_ SG-MW-ecology-BM.esm
DBG: _011_ MCA.esm
DBG: _012_ H.E.L.L.U.V.A._Merchant_Containers.esm
DBG: _013_ THE Facepack Compilation.esm
DBG: _014_ MW_CultOfTheClouds_v10.esp
DBG: _015_ Infernal SummoningV1.esp
DBG: _016_ Infernal SummoningV1.1.esp
DBG: _017_ TravelingMerchants-1.2_BETA.esp
DBG: _018_ Flying Carpet.esp
DBG: _019_ AtmosphericSoundEffects-3.0-Tribunal.esp
DBG: _020_ Theurgist.esp
DBG: _021_ Textured_Signs.esp
DBG: _022_ MW FistsOFire 1.3.9.2.esp
DBG: _023_ entertainers.esp
DBG: _024_ AreaEffectArrows.esp
DBG: _025_ bcsounds.esp
DBG: _026_ master_index.esp
DBG: _027_ LeFemmArmor.esp
DBG: _028_ adamantiumarmor.esp
DBG: _029_ WrathOfTheHeavens.esp
DBG: _030_ EBQ_Artifact.esp
DBG: _031_ Siege at Firemoth.esp
DBG: _032_ Dodge Mod 1.2-WD (Enhanced-LD) (Tribunal).esp
DBG: _033_ Lord of the Dragons v1.2.esp
DBG: _034_ Tome of Ancient Knowledge.esp
DBG: _035_ Vivec Expansion 2.0.esp
DBG: _036_ Daedric Sorcery.esp
DBG: _037_ Unique Banners and Signs.esp
DBG: _038_ Heaven's Lookout.esp
DBG: _039_ Better Bodies.esp
DBG: _040_ Uvirith Inside.esp
DBG: _041_ Vivec Signposts.esp
DBG: _042_ Windows Glow.esp
DBG: _043_ MTT Vol III.esp
DBG: _044_ Oriental weapons pack.esp
DBG: _045_ Clean Better Caldera.esp
DBG: _046_ abotWhereAreAllBirdsGoing.esp
DBG: _047_ Night Vision Main 1.0.esp
DBG: _048_ Night Vision 1.0 MSE+MGE Addon.esp
DBG: _049_ TelMagus.esp
DBG: _050_ TelMagus-Ebonheart.esp
DBG: _051_ TelMagus-Ingredients-TB-BM.esp
DBG: _052_ The Battlespire v1.1.esp
DBG: _053_ No-Glo_Revisited.esp
DBG: _054_ TheFrostmourneComplete.esp
DBG: _055_ Star Boi's Epic Armory.esp
DBG: _056_ Scripted_Spells.esp
DBG: _057_ SG-MW-ecology-BM-plugin.esp
DBG: _058_ improvedbound.esp
DBG: _059_ Bob's Armory.esp
DBG: _060_ ale_clothing_v0.esp
DBG: _061_ Syc_AtHomeAlchemy.esp
DBG: _062_ Syc_HerbalismforPurists.esp
DBG: _063_ Syc_HerbalismforPurists_BM.esp
DBG: _064_ Syc_HerbalismforPurists_TB.esp
DBG: _065_ ale_clothing_v1.esp
DBG: _066_ MCA Goblin-Men Addon.esp
DBG: _067_ Galsiahs Character Development.esp
DBG: _068_ GCD StartScript for Trib or Bloodmoon.esp
DBG: _069_ GCD better balanced birthsigns.esp
DBG: _070_ GCD Restore Potions Fix.esp
DBG: _071_ GCD - Cult of the Clouds patch.esp
DBG: _072_ GCD_SS_patch.esp
DBG: _073_ Nature of Morrowind - rainforest of the bitter coast.esp
DBG: _074_ Slof's Better Beasts a.esp
DBG: _075_ BobsArmoryWardrobe.esp
DBG: _076_ Morrowind Crafting 2-1.esp
DBG: _077_ Morrowind Crafting Equipment.esp
DBG: _078_ Balmora Expansion v1.4+(1.4).esp
DBG: _079_ MCA - Guards Patch.esp
DBG: _080_ Emma_highelf2.esp
DBG: _081_ MCA - More Enemies.esp
DBG: _082_ H.E.L.L.U.V.A. Awesome Armor_Completion Set.esp
DBG: _083_ Morrowind Code Patch Showcase.esp
DBG: _084_ H.E.L.L.U.V.A._A.A._MEDIUM 1.0.esp
DBG: _085_ H.E.L.L.U.V.A._A.A._LIGHT 1.0.esp
DBG: _086_ H.E.L.L.U.V.A._A.A._Heavy 1.0.esp
DBG: _087_ Alakazar's Lamp.esp
DBG: _088_ almalexia armor.esp
DBG: _089_ FistOFire TB add-on.esp
DBG: _090_ LightTheWayScriptBM.esp
DBG: _091_ Mashed Lists.esp
DBG: Version: mlox.py 0.57 [mlox-base 2010-03-15 04:23:44 (UTC)] Hello!
DBG: Data directory: "E:\TES3\Data Files"
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CORY
 
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Post » Tue Feb 23, 2010 6:38 pm

Just so you know, you can get mlox's proposed load order by right-clicking the "Proposed load order sorted by mlox" textbox, choose "Select All" and then right click again and choose "Copy"

In Mash select a save game, right click on the column headers of the save's list of mods over on the right and choose "copy list"

There's nothing in your mod list I recognise as being dependent on "THE Nord & Orc Face Collection.esm" (I checked "THE Facepack Compilation.esm" just in case). In Wrye Mash are there any mods on the Mods tab with a red checkbox? That means that the mod is missing a required master file (i.e. a .ESM) Select the mod with a red checkbox and you can see the missing master file in the list on the right.

Check all your mods' checkboxes, ensure they are all green. If any are red then then you'll need to install the required ESM, if any are yellow you'll get a warning when you start the game about being unable to find the master files they depend on. Select those mods with a yellow checkbox and click save in the bottom right to update the mod's file header info to change the checkbox green and stop those errors.

On the Saves tab you want your current save to have a purple checkbox. Select the save, right click on the column headers of the save's list of mods over on the right and choose "Sync to loadlist" (this will change the save's masters to match your currently enabled mods). Click the Save button on the bottom right. The save's checkbox should now be purple

Then right-click the save game and choose Repair All.

Those two steps (Mods and Saves tab) should have removed any dependencies on "THE Nord & Orc Face Collection.esm" that exist.
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Phillip Brunyee
 
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