heres the script
SCN BodyDrop
int DoOnce
Begin OnActivate
if DoOnce == 0
if isactionref player
flyingDeadGhoul.disable
flyingDeadGhoul.moveto flyingDeadGhoul
flyingDeadGhoul.enable
Setopenstate 1
set DoOnce to 1
endif
endif
end
and ive set it so when you open this door it will drop
as you can see i tried using the moveto and stuff and enable and activate but he wont budge
is there flyingdeadghoul.enablegravity command or something similar?
or would some one please please please tell me where ive gone wrong
thanks in advance!
p.s im abit of a noob with this stuff hehe