Problems that need to be fixed in Crysis 2

Post » Fri Dec 31, 2010 9:27 am

A list of glitches problems that hopefully get noticed and fixed by Crytek at some point. I love the game this thread is just to point them out and show video of the problems as they exist. I'll update it as I get video of more.

1.) First up spawning right to or in front of enemy players. I'd rather wait to spawn than spawn in only to be gunned down before I can move. This problem is not limited to Crysis 2 so I know this is not an easy one to fix hence its been a problem in almost every mulitplayer mode of first person shooters. PRESENT AS OF 1.4


2.) Sometimes when enemy players go into cloak their gun does not have the cloak applied to it. You therefore see what looks like a floating gun moving around. Video is slowed down to 25% original speed PRESENT AS OF 1.4


3.) Servers get "stuck" in the lobby endlessly ticking away sometimes for quite a while they do usually get on with it though so its not a game stopper. When it does happen though usually people leave the server in droves which may mean your next game has a total of 4 people to play with. PRESENT AS OF 1.4


4.) No replay is shown of your murder in servers that do support it. You just see yourself dead for a while until you respawn. Also the seemingly related Respawn only to immediately die without seeing anything bug. PRESENT AS OF 1.4


5.) Replay of your murder shows your death but what you see shows that you shouldn't have died. For example the replay shows that your body was not in path of projectile which would have killed you. PRESENT AS OF 1.4
NO VIDEO OF THIS ONE YET

6.) Players get stuck in sliding position. PRESENT AS OF 1.4


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Amy Siebenhaar
 
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Post » Fri Dec 31, 2010 3:56 am

Seen 1 , 3, 5 to confirm Not sure if 5 is from lag or what but I've seen far too many killcams where only maybe 2 bullets hit me and/ or i also die from behind a wall or building ?? lovely

1 happens a little more than I like too but Oh well !
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Dan Wright
 
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