2 problems using + function and how to do optionals in quest

Post » Sat Feb 14, 2015 4:52 am

last bugs in my quest

the only problem i now have is in my finishing stage i want to make a script that needs 1 note and 1 or 2 items and then sets the quest stage depending on the preconditions.

basicly its a case of 1 holodisk and 1 book to trigger option 1 and the same holodisk and 2 books to enable option 2 wich then grants the posibility to create a truce between BoS and outcasts .

i think the line to alter the faction reaction is [set factionreaction BoS , outcasts +100]

and the script gets start when u interact with a ham radio so those stages i got but my problem is i dont know if i can use the gethasnote variable to link to both the note and the books as wel as how to write the lines to do the if wording so far having a bit of trouble creating a and parameter

if i cant find a simple scripting solution i might just have to create multiple trigger markers to switch to different quest stages depending on wether or not u have holodisk and book 1 or holodisk and book 1+ 2

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Genevieve
 
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