Problems with graphics under DirectX 9

Post » Tue Dec 13, 2011 3:02 am

Hello,

I have a problem with the game under DirectX 9, more in the video:



I have the original game, version 1.9 (DVD), installed HiRes textures.

Thanks for any solutions and sorry for my English.

I've tried solution on this page, but without success. I tried latest nVidia beta drivers (275.50) but problem is still the same - bugs in graphics in some leves (map cityhall) under DirectX 9 api.

(Q9650 3GHz, 6GB DDR2 800MHz, GTX 460 GLH (no oc), Win7x64 SP1, GeForce 275.50?)
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Catherine Harte
 
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Post » Mon Dec 12, 2011 2:00 pm

you have an autoexec?

Tried to disable the motionblur, or maybe did you disable?

I already had a similar problem was linked to motionblur.
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Richus Dude
 
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Post » Mon Dec 12, 2011 8:11 pm

No autoexec, only system.cfg in game root directory and game.cfg in saved games directory. Exist solution how to fix that problem?
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Nathan Hunter
 
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Post » Mon Dec 12, 2011 6:20 pm

You have made changes in cfg files?

If so, which ?

You are in ultra ?
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mimi_lys
 
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Post » Mon Dec 12, 2011 9:30 pm

No changes in cfg files- only added "g_skipintro = 1" in system.cfg, nothing more. That settings is DirectX 9 HIGH, HiRes texture On (no effect with hires off-still the same problem- too if I use any other preset - very high, extreme or ultra - no effect - still problem).

EDIT: With GeForce 270.61 WHQL everything seems to be ok...
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michael flanigan
 
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Post » Mon Dec 12, 2011 3:34 pm

Great! that's just what I wanted to propose, install the older drivers.

Because for now Nvidia have not yet done so to correct driver for patch 1.9...

Good game and have a nice day !
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Mizz.Jayy
 
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Post » Tue Dec 13, 2011 2:29 am

Thanks for all and have a nice day too.
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kelly thomson
 
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Post » Mon Dec 12, 2011 10:49 pm

Thanks for all and have a nice day too.

Thank you ! Your welcome !
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Jynx Anthropic
 
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