» Tue May 17, 2011 4:57 am
If your mod is number 12 in your load order, you convert the decimal 12 to hexadecimal 0C. So, the console form ID would become 0C00EA6.
You have to figure out your mods load order yourself. There are tools that help with that, but I never use console commands so I never looked into it. I script OnActivate blocks when I want to spawn something in-game.