Progress mod where is the omod?

Post » Fri Apr 08, 2011 12:40 am

You have to deactivate the plugin to see the plus sign. Did you uncheck the plugins? You do not even have to have them active when you rebuild the bashed patch. Actually, I recommend not doing that, so that you do not forget that they are already virtually active (merged.)
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Sophh
 
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Post » Thu Apr 07, 2011 11:31 pm

Good as they may be, none of the mentioned magic mods are really suitable for a holy warrior type character.
If you really want to role play http://www.tesnexus.com/downloads/file.php?id=20652 may be one you'd seriously want to consider. :angel:
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lolli
 
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Post » Fri Apr 08, 2011 7:35 am

Alright I merged the bash patch but im not seeing a plus sign.



I did...I played for an hour or so and the mods are working.
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Gemma Archer
 
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Post » Thu Apr 07, 2011 9:15 pm

You have to deactivate the plugin to see the plus sign. Did you uncheck the plugins? You do not even have to have them active when you rebuild the bashed patch. Actually, I recommend not doing that, so that you do not forget that they are already virtually active (merged.)



Ya I see it. thanks man. all you guys have been invaluable as usual :foodndrink:
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Dustin Brown
 
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Post » Thu Apr 07, 2011 11:16 pm

If you do not see a plus sign after deactivating them, you did not select them under the "merge" section of the bashed patch. Did you read the http://sites.google.com/site/oblivionpoinfo/utilities/wrye-bash/bashedpatch?

Edit: Oh, good...*sigh*
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celebrity
 
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Post » Fri Apr 08, 2011 2:40 am

If you do not see a plus sign after deactivating them, you did not select them under the "merge" section of the bashed patch. Did you read the http://sites.google.com/site/oblivionpoinfo/utilities/wrye-bash/bashedpatch?

Edit: Oh, good...*sigh*



I am getting there haha. One last thing. The plus signs say "Merged into Bash Patch" so obviously they are into the bash patch which i have active on obmm. meaning those + esps are deactivated in obmm cause they are in the bash patch but When I loaded up the previous save the game gave me the message that some things may not exist that previously were there. Should it? I mean they should be since they are in the bash patch aye?
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Susan Elizabeth
 
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Post » Fri Apr 08, 2011 4:52 am

The game looks at plugin names and form IDs, both of which have changed now that you have deactivated those plugins that should not have been active in the first place. Do not worry about that message, you know the content is there.
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Marcus Jordan
 
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Post » Thu Apr 07, 2011 6:56 pm

thanks to Tom and everyone in this thread.
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BrEezy Baby
 
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