Project Tamriel is a community based project aimed at re-creating the provinces of Tamriel one by one.
Each province has been made to scale and position according to Arthmodeus's Map as a base for adding everything else (the maps are meant as a guide to where the regions are situated and the shape of each landmass) I am now in the process of creating better height maps which include hills and mountains, if any one would like to help out please feel free to let me know
Screenshots
http://i974.photobucket.com/albums/ae229/SG-Monkey/Heightmaps/Morrowind2010-08-2518-56-53-40.jpg
http://i974.photobucket.com/albums/ae229/SG-Monkey/Heightmaps/Morrowind2010-08-2602-53-21-64.jpg
I will update the OP with video's and images of the finished maps
I am aware of two minor problems that occur with this project.
Being so far away from 0, 0 does decrease point accuracy, but this only has an effect on the PC, NPC's and creatures. And the only effect it has is that they may occasionally appear a bit glitchey. But in my opinion it's hardly noticeable.
And im sure this would more than likely be fixed with improved graphical engine, such as OpenMW
As far as i am concerned there are no problems with collision, spell collisions or path grid's. Tilesets such as walls all appear to fit together nicely just as they do on the island of Vvardenfell.
The only other problem I am aware of is that a project like this is quite an undertaking
So it will more likely take several years for each province to be completed or at the very least released.
However that is a golden opportunity for everyone to get involved
So please, if you have any concerns with anything else you think may be a problem, please let me know.
Previous Threads
http://www.gamesas.com/bgsforums/index.php?showtopic=1059054
http://www.gamesas.com/bgsforums/index.php?showtopic=1062468