Wow loving the replies folks.
First things first...
Audir has done us a great service...
He runs the Fallout Wikia. I requested that he go ahead and make a suggestion section to permanantly catalog things we suggest (just incase...).
Here is the link: http://fallout.wikia.com/wiki/The_Vault:Project_V13_speculation_and_suggestions
Its blank now but im sure it wont be for long.
Onto the fun..
They said they wouldnt have a Project V13 forum till they announced its real name.
As for a Fallout 1/2 forum..think those are under the classic gamesas games one.
Anyways..
I can see your point here Bob.
Civilized..well..moving towards it is not bad. If you compare FO1 and FO2 there is a major shift towards civilization. Its still very wild westy, but theres a definite trend towards it. (Fully civilized, i agree, would loose the Fallout feel).
The only reason i said houses should be in are as follows:
I want someplace relatively secure to store my shit. I dont want banks ala WoW.
I fully believe in full PVP with loot drop. But the counter to being able to do that is making people able to choose what they are willing to loose by letting them put shit they arent willing to loose someplace safe.
As for being able to rob a house..thats an idea hmm. Alot of issues on both sides with that idea though.
And honestly to me..nothing would be more 'beautiful' then a house with a radioactive moat, landmines, and some defensive features (Things already seen in fallout).
Maybe houses should only be guild affairs? because then they could use them as bases of operation, but also you could implement the 'timed vulnerability'.
But also, having a house involunerable isnt a completely bad thing. Back in SWG people just camped you into your house until you came out..boy that was annoying at times.
You gave me an idea here..the whole banks, backpacks, sleeping bags part to be percise.
How about cache drops?Survivalists use them all the time..for just such a situation.
You take say..a metal ammo can. Shove shit inside, make sure its sealed tight, then bury it and camouflage the site.
Only YOU know where it is. This would satisfy my whole 'secure storage' without the problems that have so far been mentioned when throwing a house into the mix.
Tents...are indeed an awsome idea.
Anyone remember the Ranger thing from SWG? it was all about tents.
At early levels of it, you only could put out like shitty ass pop tents with a small fire.
But as you got better and better at it, the tents..and the whole encampment got better.
Those inside of it gained defensive bonus's from anything attacking and also healed up at an increased rate.
Not to mention, the most advanced onces had crafting abilities.
Definately an idea, definately fits in with the whole post-apoc thing.
One possiblity with the houses is having em..but not having them..ownable?
IE: There would be derelict housing structures in the world, but no one can really..own em.
But say you are traveling and find one, you can 'claim' it for yourself (IE: You're there at the moment) and catch some zzz'sss. But nothing past that? Hmm.
Combine that with the ranger thing and the cache storage thing...
Oh by the way..banks. Meh.
As LONG as they are NOT connected.
Sorry but thats just not possible in Fallout.
Sure some cities like New Reno or CNR or Vault City might have the facilities to let you store cash and items, but those things will be there only.
Actually you arent.
EVE has been around for 5 years..with full loot drops in PVP and a totally full pvp system (You can die anywhere...at anytime).
Alot of people want to get their hands dirty and hate the glove wearing pvssyness of games like WoW and EQ when it comes to PVP.
If you risk nothing, then wheres the reward? Sorry i dont see fireball nuking someone to death as...rewarding. I see taking their hard earned items as rewarding.
The ONLY catch, as ive said a few times here...
If you are going to do Full PVP w/full loot drop (Note: Hopefully with damage implemented.Its in an earlier post of mine) then you
MUST! Abosuletly MUST give players a way to store things securely in some way.Its a counterbalance, one cannot exist without the other.
That is a problem. A big one.
And i dont think you said it right.. I believe it is supposed to be 'no one is very successful for very long without alot of hard work'
Yeh theres gonna have to be some way to even it all out. People born in cities and all of that, not just vault dwellers.
And dont ya think by NOW all the dang vaults would be open? Sheesh.
If i was more awake right now id comment more on this. But for the most part, i agree with ya.
Rommel your idea for that quest is vicious and i love it.
But i do believe you will eventually see everyone in power armor, its destiny to want whats best.
Then...while they are admiring themselves and fiddling with their tiny pricks...they get ganked by a group o folks wearing leather or metal armor and ooo noes their power armor drops. Aww well, thus is balance.
Which will balance it out cause people will start to NOT wear it, especially when solo, because they dont want to loose it.
Its funny how that works. Even when someone has access to the best gear, they seldom use it unless there is a good reason (atleast in a full loot drop pvp system).
Some sort of leveling system that isnt grind grind grind needs to be done.
Honestly, grinding goes back to static mobs which i hate.
I love dynamic mobs.
I dont know how many of you here ever played SWG, or WISH (Go google that one), but both had dynamic mobs (WISH moreso). You wanted to go kill a bunch of goblins for xp and loot? Great..go find them. Oh and they live in this area...here (the size of LA) and roam continuously, so enjoy tracking em down before you can kill em.
As for doing extraordinary feats. Realize that once guy A does it, guy B is gonna see he did it (Somehow.) and want to know how to do said extraordinary feat. By the time guy Z has done said extraordinary feat..its no longer extraordinary yaknow?
Basically..heres what ive come to think after all of that funness:
1)Maybe houses be bad. Ok i can deal with that.
2)I still believe some sort of secure storage is needed. I like the idea of survivalist type caches (Described above).
3)If there are any banks..they shouldnt be connected ala WoW/EQ/etc. They should be stand alone.
4)Full PVP with Full Loot drop is a must.
~Vac