Projectile Motion - Help!

Post » Wed Feb 12, 2014 5:43 pm

I'm working on math project about projectile motion of different video games. I need help that'll start me with this project like mods that I can use as tools (in-game timer, better distance marker), and places to test different positions (I'm thinking whiterun).

I haven't thought up a research question I was hoping to make one up after figuring the projectile motion of vanilla skyrim. Maybe something about immersion of video games or something.

Some of the things I figured out in Skyrim is that they don't account for wind speed and direction, weight of different bows, draw weight of different characters, and a lot of things that should affect an arrow's path. So, if I where to graph the arrow's path it would be pretty straightforward since, the only thing causing it to change is the angle of the shot.

I don't have that much knowledge on archery, so please bear with me. Any advice and suggestions will be greatly appreciated, as I'm just starting this project.

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