» Wed Jun 20, 2012 2:15 am
Yes, when quests are started they receive a reset().
Any registered events will already be gone as they happen at Stop()
All properties and vars take on their initial values.
The OnInit() block is run
Then the OnReset() block is run.
It's startup stage fragments will run.
So yeah if you need any data to carry over you need to store it elsewhere.