» Wed Sep 01, 2010 5:11 pm
The reason I like this idea so much is because it shows flaws in the world, and flaws make the world more believable.
Take OB for instance, everyone was... a bit too perfect for me, I couldn't see much flaw with the ruling system it had, the Empire ruled with no resistance, with no -real- corruption... except for a few not fun bandits and the one quest with the corrupted imperial guard, it didn't offer much flaw.
Flaw is why I liked Morrowind so much, it showed a world that is not advanced, dirty, wild, hostile and corrupted, with no real government to support the inhabitants. Take for example the Skooma traders, it was much more emphasized in MW than in OB, MW felt more real for me than OB... only because of the flaws it had.
Anyway, yeah, would be cool to see such things, especially in a world that's gone into chaos with a civil war. I expect lots of things in such manner to appear in Skyrim.
Thing is, like most of the people here, I agree that you shouldn't have the possibility of "using" the guild or brothel, as stated. It could add depth and be lore friendly as long as it's not THAT big a part of the world and as long as it's accessable only to NPCs, and even then we can't actually see the NPCs using their services...
As for all the other factions, I completely 100% agree with you, even if they don't give us the option to join such guilds like architects, brewers, cooks and such, I'd still be happy to see that people actually have real, not necessarily useful to the player, jobs. It's a part of what makes the world and the NPCs seem more alive-like.