prosttute's guild

Post » Wed Sep 01, 2010 11:04 pm

But there are better guilds from the lore for the devs to spend their time on.

That is entirely opinion. But I definitely agree.

Would be nice to walk into a town square and see open workshops and buildings all around full of tradesmen and craftsmen.
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Abel Vazquez
 
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Post » Thu Sep 02, 2010 2:55 am

In your opinion. Our opinions on the matter don't really matter as Bethesda has propably already made the decision on what guilds to include. Release date is only 7 months away after all :drool:
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no_excuse
 
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Post » Thu Sep 02, 2010 2:02 am

I certainly support this idea, and I find it ridiculous that so much of the initial response to this reasonable, well-formed thread was firm dismissal.
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Killer McCracken
 
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Post » Wed Sep 01, 2010 7:54 pm

Yeah, definitely opinion. But damn I would really like to be able to go hunting with the Furrier's Guild, get furs and skins to take to the Tailor's Guild for some new clothes, hire someone from the Architect's Guild to build me a house, where I will use skills earned from the Cook's, Brewer's, and Minstrel's guilds to have a good night :foodndrink:
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Jessica Thomson
 
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Post » Wed Sep 01, 2010 4:21 pm

I don't see why it shouldn't be in the game... There are murderers and thieves already... Killing someone because someone else's inner voice demands it is worse than sleeping with someone.
However, I don't see that being a guild, at least not a join-able one, but it could be part of other guilds like the thieves guild or dark brotherhood.

The quests in a hypothetical "prosttutes guild" are, for me, impractical. Sleep with 10 guards in 2 nights, sounds just silly...
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Robert Devlin
 
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Post » Wed Sep 01, 2010 2:52 pm

Sure, why not. It always bugged me there was thieves and drugs and shady assassins but not even a lusty maid. Not that I want there to be any detail, or even allowable services, but what kind of medieval city didn't have at least a single brothel?? I don't think I've ever read any fantasy book that doesn't have a brothel. And I certainly don't read graphic novels of a sixual nature, but if the books can fit them in tastefully, Bethesda sure as hell can't. And, concurring with others, the brothels are often a place where the main characters get information about the happenings of a town.

If they have time to add in this sort of stuff, I hope they have time to add in other guild type things too.

Fair point.

On another note, I'd love to see someone get through the entire game without killing a single thing. It seems so impractical to the point of impossible, yet at the same time pretty hilarious. Unfortunately, I believe it will be impossible. Both Oblivion and Morrowind had things you were required to kill if you wished to continue on.

I still disagree with the inclusion of a "prosttute's guild". I'm perfectly fine with the idea of an occasional promiscuous woman present in the game's taverns (where such women would logically be to take advantage over drunken men) but the idea of an organized group specifically designed to have six seems pretty unrealistic and unnecessary. The media controversy would probably not be good either.


What about if you have to get information about a noble in one of the towns? One option could be to get it from the owner of a brothel that has escorts who sometimes work in the palace with said nobles? It just adds another dynamic, and more choice. If you were a thief or shady character, you couldn't easily stroll up to the palace and just ask around to find out what you need, but using your contacts on the streets is a perfectly valid alternative.

And again, like others have said, you find it more acceptable to have an entire questline devoted to the ruthless, bloody murders (assassins guild), than to have even a slight hint of prosttutes?? Stop being so naive :D.
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Stephanie I
 
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Post » Wed Sep 01, 2010 11:13 pm

They hinted this kind of thing could have worked (though not as a professional guild) as a gang - Siren's Deception in Oblivion or something?

Saying it's stupid and won't fit in the game is...stupid. Haters, you're really tired and a bunch of prudes. Other games, like Dragon Age, have a pretty obvious six establishments which you could use when you wanted. There are also several references to these kinds of shady places in Daggerfall and in Morrowind, and arguing that they have no place in the Elder Scrolls universe is fundamentally flawed because they were already included.

ETA: It's not like anyone has bothered to be up in arms about this kind of 'controversial' issue before. before. When they included a bunch of drug smuggling quests into Morrowind, no one complained?
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Joanne
 
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Post » Thu Sep 02, 2010 12:16 am

Since in Skyrim you've got these two rivalling coastal merchant cities it would make sense to have prosttutes in. I mean you can't have a proper medieval harbour without inns, gambling and prosttutes.
And if the Thieves Guild is going to be Robin Hood like again it would fit to have prosttutes spy for you just like the beggars in Oblivion. The Thieves Guild and Courtesan Guild in Assassin's Creed Brotherhood are a nice way to represent the underworld of a city, so a guild of prosttutes, allied to a crime faction would really add to the 'underground atmosphere' if you are playing a Thief like character.
I guess people associate 'guild' far too much with 'joinable faction', I think Skyrim should have many guilds just like in medieval times, it really adds atmosphere but I don't have to join the bakers guild.
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Invasion's
 
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Post » Thu Sep 02, 2010 1:47 am

Someone can probably just mod this in. I don't believe it should be included in an official release.
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Everardo Montano
 
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Post » Thu Sep 02, 2010 3:17 am

Someone can probably just mod this in. I don't believe it should be included in an official release.


Why not? It adds some flavor to the world, even if it only has a few quests on the side for you to do. The fact that the guild is even just there makes a town look more believable. It feels like the npc's interact with one another, and not just you. It shouldn't hit you in the face and shoot for an AO with some hot coffee, but a few people in bars or on the corner trying to make a living, along with them being willing to share some really deep rumors for some coin, doesn't take away from anything. It only adds to the game.
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Jonny
 
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Post » Wed Sep 01, 2010 7:54 pm

Hilarious responses, all things considered. We have cold-blooded murder and drugs (including alcohol) and everybody is so adamantly opposed to six.

advlt content? Ha. Right. Exactly what do we consider murder these days? What does that qualify for? An "E" rating? Or am I missing some subtle nuances hidden in the MATURE rating?

:sigh: Good grief.

Now, on topic, and as you might imagine from my above posturing:

I'd be all for this - not guilds but brothels.
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-__^
 
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Post » Wed Sep 01, 2010 7:46 pm

The quests in a hypothetical "prosttutes guild" are, for me, impractical. Sleep with 10 guards in 2 nights, sounds just silly...


You wouldn't be working for them in that way. Like, say a "customer" took off without paying, they send you to go collect the money. Dungeon crawl ensues.
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Elizabeth Davis
 
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Post » Wed Sep 01, 2010 6:02 pm

I don't think that every profession needs a guild.
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Rowena
 
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Post » Wed Sep 01, 2010 2:11 pm

You could have some nice quest if you mixed the guild in with a spy ring, but that might work better mixed with a series of inns.
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Blackdrak
 
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Post » Wed Sep 01, 2010 4:03 pm

No. I have no reason to not want it. I don't believe it's a bad subject and quite enjoyed the quests involving it in Fallout, but you know, this isn't Fallout. I just don't think it's needed other than perhaps mentioning it in some books or maybe a club with some dancers. I much prefer the guilds that are already a part of past TES games to be worked on and improved to adding something like this idea.

I keep getting the impression that folks want TES to move in the direction of Fallout:3 and I want them to remain miles apart. In my mind, over the top gore and prostitution guilds just don't fit the TES series. Of course, I do realize that is just one opinion but it's never the less genuine.
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Project
 
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Post » Wed Sep 01, 2010 11:04 pm

No. I have no reason to not want it. I don't believe it's a bad subject and quite enjoyed the quests involving it in Fallout, but you know, this isn't Fallout. I just don't think it's needed other than perhaps mentioning it in some books or maybe a club with some dancers. I much prefer the guilds that are already a part of past TES games to be worked on and improved to adding something like this idea.

I keep getting the impression that folks want TES to move in the direction of Fallout:3 and I want them to remain miles apart. In my mind, over the top gore and prostitution guilds just don't fit the TES series. Of course, I do realize that is just one opinion but it's never the less genuine.


Wasn't prostitution guilds in the lore? Wasn't it also in Daggerfall? Correct me if I'm wrong, but its been in the lore. I don't really think it has anything to do with it being in Fallout. Its about the towns looking like their alive. Like the npc's interact with each other on all kinds of levels, and not just with the player. It doesn't have to be joinable, a few related quests would be fine. It could add some flavor to the underbelly of towns in Skyrim, a good place for characters to get information. Its not like these things didn't exist in the past, they were real and they could add to how the Nord towns feel.
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Tikarma Vodicka-McPherson
 
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Post » Thu Sep 02, 2010 2:26 am

Wasn't prostitution guilds in the lore? Wasn't it also in Daggerfall? Correct me if I'm wrong, but its been in the lore. I don't really think it has anything to do with it being in Fallout. Its about the towns looking like their alive. Like the npc's interact with each other on all kinds of levels, and not just with the player. It doesn't have to be joinable, a few related quests would be fine. It could add some flavor to the underbelly of towns in Skyrim, a good place for characters to get information. Its not like these things didn't exist in the past, they were real and they could add to how the Nord towns feel.

Doesn't matter. I said I would like it to be in books. But a guild? No, I don't want it. No debating it....I think it a waste of time to add such a thing. It's a waste of development time to me, time that could better be spent on already existing guilds to improve them. A few dancers in the taverns is good enough.

There is nothing to debate, that is my opinion and you have yours.
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Benjamin Holz
 
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Post » Thu Sep 02, 2010 1:35 am

Doesn't matter. I said I would like it to be in books. But a guild? No, I don't want it. No debating it....I think it a waste of time to add such a thing. It's a waste of development time to me, time that could better be spent on already existing guilds to improve them. A few dancers in the taverns is good enough.

There is nothing to debate, that is my opinion and you have yours.


No need to get pushy, I was just trying to start a debate. Sorry I guess. I'm fine with you having your opinion, I was just stating why I disagree. Doesn't make you wrong or anything, I was saying I don't agree with you and why. Me disagreeing with you doesn't mean I think you're stupid or something like that. If it came off like that I'm sorry, I didn't mean it like that if I did.

I'd just like to see some multi-dimentional towns in Skyrim, and I think adding something like a brothel or a guild like this would be a good way to go about this. Im not pushing for everyone to think that, but I'd like to debate about why I think that.
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+++CAZZY
 
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Post » Wed Sep 01, 2010 11:40 am

I'd just like to see some multi-dimentional towns in Skyrim, and I think adding something like a brothel or a guild like this would be a good way to go about this. Im not pushing for everyone to think that, but I'd like to debate about why I think that.


Dressing up towns is a nice thing, but you can dress up a town with anything. What would a prosttute guild offer that other places can't?
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Emma Copeland
 
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Post » Wed Sep 01, 2010 5:32 pm

Dressing up towns is a nice thing, but you can dress up a town with anything. What would a prosttute guild offer that other places can't?


Well the baker guild probably isnt going to know of a secret way into the castle like a prosttute who slept with a guard would. It adds some to the underbelly of the towns, something that isn't dark per say but often isn't smiled upon either. It add some gray to the world.
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Chris Cross Cabaret Man
 
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Post » Wed Sep 01, 2010 5:38 pm

Dressing up towns is a nice thing, but you can dress up a town with anything. What would a prosttute guild offer that other places can't?


Well there's already lots of "light" places confirmed, such as windmills, blacksmiths, mines, farms, inns and such which may be in or around cities (excluding the mines). It would be nice to have a representation of the darker side of towns, perhaps having tanneries (stinky!!) and such crammed in the poor quarters, with a brothel thrown in. Would certainly add more (for me anyway) then an endlessly honest population consisting of potters, blacksmiths, etc. etc. I'm not saying there shouldn't be those, but there's already going to be a fair amount of them included, and lets face it, there's going to be some dishonest people around.
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Nicholas C
 
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Post » Wed Sep 01, 2010 11:26 am

Dressing up towns is a nice thing, but you can dress up a town with anything. What would a prosttute guild offer that other places can't?


Verisimilitude.
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Steeeph
 
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Post » Wed Sep 01, 2010 11:27 pm

Development resources and time being finite, there are a dozen more pressing issues that need it - such as making NPC barks more varied and topical - before we satisfy the prurient needs of a vocal minority whose obstinate demands keep recurring on every new game launch like a bad smell. It's not a question of "prude" VS "mature" if it ever was and polarizing the debate only highlights how hypocritical, how fallacious the argument truly is.
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Nicholas C
 
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Post » Wed Sep 01, 2010 7:48 pm

I would like there to be brothels at any rate, and some really seedy sections of town. It brings character to the world imo.
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phil walsh
 
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Post » Thu Sep 02, 2010 12:59 am

Development resources and time being finite, there are a dozen more pressing issues that need it - such as making NPC barks more varied and topical - before we satisfy the prurient needs of a vocal minority whose obstinate demands keep recurring on every new game launch like a bad smell. It's not a question of "prude" VS "mature" if it ever was and polarizing the debate only highlights how hypocritical, how fallacious the argument truly is.


What a wonderful sentence. How about making the NPCs more varied (prosttutes). Then you could have a nice topical conversation about how one of the gentry was caught with quite the common prosttute. What a spectacle that would be.
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Scott Clemmons
 
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