» Sat Sep 27, 2008 8:56 am
The PS3 version of Crysis 2 has particular idiosyncracies. After playing both console versions, and playing through the same set of levels multiple times on both consoles, it became clear to a number of editors at IGN that the PS3 version is lacking somewhat in comparison to the 360 version of the game. The game still looks great on PS3, but the framerate is less consistent, the resolution is lower (in the neighborhood of 10% lower than the Xbox 360 release), and certain graphical effects and some lighting appear dialed back. In layman's terms, there are more jagged edges in the PS3 version of the game, and things get choppy more often than its 360 counterpart, which hurts controller response. The 360 is not immune to this, it just doesn't happen as often.
from IGN.com
The game is supposedly locked up at 30 FPS. I'm pretty sure it dips under it though. Usually, when the framerate doesn't hold up well in a demo, it doesn't get better in the retail version. Maybe if they turn off the V-Sync, but that would mean screen tearing.
Dude please get a copy of the game and dont follow the review like its bible truth,i have both PS3 and 360 copies of the game and they are the same just drop the in game brightness and they are the same thats all
Suuuuure, buy the game, then if it svcks and play like crap... well to bad! I've been following reviews and digital foundry anolysis forever, never had regret. Only regret I have is not knowing of those reviews sooner. There is a bunch of games I wouldn't have spended money on. This game is a rent for me.