PS3 multiplayer is "$HIT"

Post » Mon Feb 23, 2009 5:10 pm

My god , talk about LAG , this has to be the worse FPS ive ever played on PS3 , looks fantastic but damn talk about being UNPLAYABLE !.
Throw in rediculous matchmaking , host advantage and the odd freeze ( or three )
and it amounts to a steaming pile of fail .It seems our beloved psn community is divided into two ; those few who
have a great signal ( small ping ) and the rest of us , who's many deaths just pad the stats and egos of the lucky ones .
And before all you fanboys jump to Crytecs defence , just remember , just because you are not having problems with multiplayer DOESNT MEAN THE PROBLEMS DONT EXIST! .

And dont tell me its my internet , my $hit rocks!.
http://www.speedtest.net/result/1220889875.png
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xx_Jess_xx
 
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Post » Mon Feb 23, 2009 11:32 pm

Dude I played for like 5 hours online yesterday and I experienced no lag whatsoever, it svcks when you are effected by lag but there are some things in my experience you can do that may help.

1) Make sure the PS3 is the only thing running on your network or at least make sure that no one else in your household is downloading stuff this can effect the connection.
2) Make sure you have deleted cookies, cache and browsing history from the PS browser, sounds silly but like a PC all that data could cause slow connections.
3) If you are playing through a router, try changing to direct connection with your modem if you still experience lag then it is probably your line that is faulty or the host is not in your country or the host cannot support that much on their line.
4) If your broadband is through a phone line then it is not actual broadband you are getting and therefore the connection is down to how far away you live from the box and how many people in your area are connected to the same box and using it at the same time.

Also I would to clarify that the host has NO advantage I have been host a heap of times and I have experienced no advantage.
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rebecca moody
 
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Post » Mon Feb 23, 2009 7:44 pm

I am still to try the MP on Crysis, as I am concentrating on the (rather excellent) campaign at the moment.
A friend on another forum has mentioned the lag also, but he said that dedicated servers are on the way?? Is there any truth in this? and if so, when can we expect them?
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Monika Krzyzak
 
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Post » Mon Feb 23, 2009 5:42 pm

You are most likely lagging because you are from Australia and your probably getting put into rooms being hosted from America. You have good connections from servers around melbourne but ping will rise depending where the host is from. Closer = better, Further(States) = Worse.
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Trent Theriot
 
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Post » Mon Feb 23, 2009 9:07 pm

i've had no issues in 4-5 hours online. how often does the freezing pop up?
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Max Van Morrison
 
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Post » Tue Feb 24, 2009 1:18 am

why does everyone say the single player rocks? between the confused AI thats too stupid when it should be smart, and too smart when it should be stupid, and the somewhat drab storyline (coupled with a few stolen ideas... anyone see the resemblance in the Pinger to the Gekko in MGS4?) i just wasnt really impressed with the campaign. You dont feel very strong in your suit, and with only a few different breeds/groups of enemies to encounter throughout the game you find yourself getting bored rather quickly. or at least i did. You know when the game has reached its peak creativity level when it starts throwing multiple heavy armored foes at you at once. Its like "well, we threw our best at you and you survived, now try two... thats all we can do". I dunno. just seemed empty. I love the MP tho... i mean yes it has many small issues that NEED to be worked out, but imagine the game with them worked out.. with nothing to complain about, the experience in itself is awesome. balanced, tactical, variant, and just overall fun. needs work tho, no doubt.
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FirDaus LOVe farhana
 
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Post » Mon Feb 23, 2009 5:12 pm

Played for about 3 hours online last night and had absolutely no issues whatsoever. And this from someone who usually has a poor connection with many games.
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Floor Punch
 
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Post » Tue Feb 24, 2009 1:28 am

why does everyone say the single player rocks? between the confused AI thats too stupid when it should be smart, and too smart when it should be stupid, and the somewhat drab storyline (coupled with a few stolen ideas... anyone see the resemblance in the Pinger to the Gekko in MGS4?) i just wasnt really impressed with the campaign. You dont feel very strong in your suit, and with only a few different breeds/groups of enemies to encounter throughout the game you find yourself getting bored rather quickly. or at least i did. You know when the game has reached its peak creativity level when it starts throwing multiple heavy armored foes at you at once. Its like "well, we threw our best at you and you survived, now try two... thats all we can do". I dunno. just seemed empty. I love the MP tho... i mean yes it has many small issues that NEED to be worked out, but imagine the game with them worked out.. with nothing to complain about, the experience in itself is awesome. balanced, tactical, variant, and just overall fun. needs work tho, no doubt
I've noticed a couple of AI issues, mostly with aliens getting caught on surfaces where the level changes slightly, but not enough for it to register as needing a jump. However, I'm finding the campaign to be great at the moment. It's SO refreshing to have some freedom in how I apporach a target, rather than the constant funneling of CoD and Killzone 3. If I want to snipe (which is often the best option in areas full of aliens), I can climb to a good spot with cover; if I want to go all rambo, I can use the ground cover and dart about switching between cloak and armour. At the moment, gameplay-wise, it's the best FPS campaign I've ever played. I think Killzone 3 is 'prettier', but Crysis 2 gets that great balance of responsiveness and maintaining a slight weighty feel.
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sas
 
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Post » Mon Feb 23, 2009 8:26 pm

I totally agree with ghostknife. I decided on PS3 version as I prefer playing on gamepad and big screen and oh boy, what a wrong decision that was. The multiplayer part is so laggy it's really hard to aim or score a kill. It actually reminds me of Killzone 2 multiplay. In my opinion it is not even the internet connection that is causing it but the graphics engine - PS3 (or XBox for that matter) is not capable of running this game. Guys do yourself a favour and get the PC version as unfortunately that is the only version to run properly if you have Gtx 460ti or HD 4890 and above. It seams that crytech is still learning how to optimise game engines for the consoles and could learn a thing or two from Guerilla (Killzone 3), Noughty Dog (Uncharted2), etc. This games are on par if not far better graphically and run silky smooth (technical perfections).It is easy to be AAA game maker when you have fools buying 2000£ gaming systems that could simulate the creation of the universe, however when you have to squezze the last drop of power from the limited hardware then you can segregate makers/publisher who deserve your money from the ones that not. Say what you want, but all Call of duty games (on Xbox anyway) run smoothly on brilliantly designed maps with more players at once. It is now obvious that I have both PS3 and X360 as well as a good PC, therefore don't accuse me of fanboyims as I only look for a good experience and that's what I cannot get on consoles when it comes to this game. :(
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FoReVeR_Me_N
 
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Post » Tue Feb 24, 2009 6:43 am

What is your NAT status? Because thats usally the answer to 90% of the issues ppl have with connection problems. I myself have my nat on open and have never had issues with "lags" in games. Sure, some ppl lag due to crappy connections/im not able to hit em due to that.. But my game runs smooth as an newly shaved left nut.. or something like that ^^,

But it could be as other ppl say, that your getting forwarded to another region than your own. And if thats the issue im pretty sure that they're looking into it atm since the main thing ppl are complaining about now is "lag" and connection issues.
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Ebou Suso
 
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Post » Tue Feb 24, 2009 2:39 am

My god , talk about LAG , this has to be the worse FPS ive ever played on PS3

Lol, i love when morons say this... so you played maybe 2-3 fps games on the PS3?
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Love iz not
 
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Post » Mon Feb 23, 2009 8:12 pm

I played like all day No lag at all mate Not even the slightes lag !
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TWITTER.COM
 
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Post » Tue Feb 24, 2009 7:41 am

Online is very good and I am in the top 750 players online . yeahh baby eat my gun and armor lol
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^~LIL B0NE5~^
 
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Post » Mon Feb 23, 2009 11:05 pm

Yeah man I have experienced the lag too,but for some reason eventhough it says i have a 1 bar connection it still plays very smoothly for some odd reason
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brian adkins
 
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Post » Tue Feb 24, 2009 7:24 am

I totally agree with ghostknife. I decided on PS3 version as I prefer playing on gamepad and big screen and oh boy, what a wrong decision that was. The multiplayer part is so laggy it's really hard to aim or score a kill. It actually reminds me of Killzone 2 multiplay. In my opinion it is not even the internet connection that is causing it but the graphics engine - PS3 (or XBox for that matter) is not capable of running this game. Guys do yourself a favour and get the PC version as unfortunately that is the only version to run properly if you have Gtx 460ti or HD 4890 and above. It seams that crytech is still learning how to optimise game engines for the consoles and could learn a thing or two from Guerilla (Killzone 3), Noughty Dog (Uncharted2), etc. This games are on par if not far better graphically and run silky smooth (technical perfections).It is easy to be AAA game maker when you have fools buying 2000£ gaming systems that could simulate the creation of the universe, however when you have to squezze the last drop of power from the limited hardware then you can segregate makers/publisher who deserve your money from the ones that not. Say what you want, but all Call of duty games (on Xbox anyway) run smoothly on brilliantly designed maps with more players at once. It is now obvious that I have both PS3 and X360 as well as a good PC, therefore don't accuse me of fanboyims as I only look for a good experience and that's what I cannot get on consoles when it comes to this game. :(


You prob cant score a kill as you crap, and everybody you play against has the same machine so it's an even playing field, you must just svck
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bimsy
 
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Post » Mon Feb 23, 2009 6:35 pm

i really have to agree that a lot of these "lag" reports are kind of bogus. There is DEFINITELY lag but it barely affects a players ability to perform well in the field. Some people may be experiencing lag who are in rural areas or with poor connections or in other countries far away from the general populace, which would mean majority time spent connecting to distant hosts and creating lag. But the bottom line is too many people use lag as an excuse for **** playing methods. unable to cope with the loss they look for potential reasons they could have a disadvantage to other players. Too many people out there with 4:1 KDRs to say the game is inherently laggy
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Andrea Pratt
 
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Post » Mon Feb 23, 2009 9:36 pm

I have played enough to hit level 17 and yes sometimes you get bad lag and other times it works fine. It's kind of a toss up though as 50-60% of the time it's fine and other times it's not. And when the lag comes the frame rate drops very bad then also.
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sw1ss
 
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Post » Mon Feb 23, 2009 7:08 pm

frame rate is an issue, but im lvl 25 and still cant find a significant lag problem. frame rate drops with sky beam and even the ring affect in crash site drop zones is a bit troublesome. the game needs a patch no doubt. but lag i think is subjective to many factors, and too many do well with the game to say that lag is an issue overall.
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Astargoth Rockin' Design
 
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Post » Tue Feb 24, 2009 7:28 am

i seriously have not had anoy of them problems and i think the actual game is miles better than the ps3 demo
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ruCkii
 
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Post » Mon Feb 23, 2009 8:35 pm

im from sweden and I play on 2 bars all the time :(
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Quick Draw
 
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Post » Mon Feb 23, 2009 11:29 pm

My ping is terrible and I usually dont fail to get 20+ kills in each instant action match I play.
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Dylan Markese
 
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Post » Mon Feb 23, 2009 6:48 pm

My ping is terrible and I usually dont fail to get 20+ kills in each instant action match I play.

thats what i mean. usually at half bars or less and i still dont witness "game halting" lag problems. but lag always has been and probably always will be the downfall to internet connected gaming. I mean we really should be thankful we are even able to play like this at ALL.. wasnt too long ago that the only way people could play console games multiplayer was with a second controller... lol NO LAG! but... not 12+ players either...
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james kite
 
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Post » Tue Feb 24, 2009 2:51 am

no it sort of defeats the object of online gamiong..... 6 years ago we had online gaming but P2P servers [which is what this is] but now we have [or developers can easily use {not saying we didnt have them ages ago}] dedicated servers, like killzone. were the game is hosted by the server, and everyone is escactly the same, its about skill who wins or w/e. with P2P servers everyones defferent like some people are ahead and some people are infront of eachother, theres more lag.
which means its not about skill but more luck, if you have the better connection [this doesn't mean your internet connection] then you have an advantage over the people with the worse connection. this all defeats the objective of competing against eachother, yes its still very fun. but that fun can all to often be ruind by this, and its not about competition or who's the best but about luck, like COD.
the ping you have with P2P server played games doen't have anything to do with ypur internet connection either, you could have the best internet connection possible and you may have a worse connection in the game than someone with a slow connection, it just determins on where you live and what part of the world is online at the time and many other factors. you may be lucky and have the better connection all the time you play. but this is not the case for other people, some unlucky may have a bad connection all the time, but for most it varies form time to time. it doesn't matter what you internet broadband connection is like, fast or slow [unless really bad].


lol i dont know where you get your info from dude, but last time i checked KZ3 was P2P. And it suffers from lag as well. and just like this game, the lag reports are mixed. Its just the way it is. People with T3 connections will always have better ping than those with DSL or even cable connections. There is always the opportunity for someone to gain an upper hand. Someone with a $5,000 50" HD plasma is going to have a much bigger advantage over someone like me, who has an old ass CRT 25" standard TV. All you can do is do the best you can with what you got. I dont think trying to alter the game to fit the handicaps of lesser players is the right course of action. The game has a lot of work to do, and an improved p2p system would be nice, but most of its improvements should take place on the actual defect level. like graphical and sound glitches, connection reliability, etc... lag i think is something these people suffer from in many games. though im sure there will be those that chime in with the ever popular "i dont lag in any other game" but you cant always take everything you hear at face value. some people are just dishonest. period.
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Abel Vazquez
 
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Post » Tue Feb 24, 2009 2:16 am

the multiplayer is not ****, the gameplay and abilities are awesome.

we just want region locking or local only matchmaking. some option like in black ops which makes it take a bit longer to find a match, but those matches are of a better quality connection wise. that wud make the experience as good as it can be without dedicated servers.

thats not too much to ask if it is technically possible to add such a feature by way of a patch
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Vicki Blondie
 
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Post » Mon Feb 23, 2009 8:42 pm

Played for about 3 hours online last night and had absolutely no issues whatsoever. And this from someone who usually has a poor connection with many games.

For whatever reason, people with slower connections often seem to have better performance with P2P games. It's been like this with my clan for all games. In P2P games the guys with *#$% Internet always do really well. Put them in a game with dedicated servers and they become very average. ALl the guys with really good Internet have trouble in P2P games like this and Black Ops.
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Quick draw II
 
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