PTSD from too much fighting?

Post » Fri Nov 27, 2015 2:01 pm

No, no mechanic to discourage combat!

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le GraiN
 
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Post » Fri Nov 27, 2015 12:11 pm


The big deal is people don't take mental illness seriously. They treat it like a joke. From "That tile is out of place my OCD is kicking in lol" to "I disagree with you so you made me triggered"

Acting like mental illness is a "quirk" that can be fixed by pills is very offensive to people who really have them

Imagine if taking the Comfirmed Bachelor perk made your character start saying FABULOUS! all the time, theyd become nothing but a sterotype. It would be highly offensive to the gay community. It's kinda like that.
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Prue
 
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Post » Fri Nov 27, 2015 12:48 pm

I agree. It's in pretty bad taste. I know people who've suffered from PTSD and would rather not see Bethesda make light of something like that.

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~Amy~
 
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Post » Fri Nov 27, 2015 2:34 pm

Obviously you've never met, or seen the effects that PTSD has on a person. Otherwise you wouldn't say something so disrespectful, whether you mean to or not.

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Matt Bee
 
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Post » Fri Nov 27, 2015 4:15 pm

Hell no, I don't want my character to be a pansy. Also would make no sense if you play as a psycho

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Luna Lovegood
 
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Post » Fri Nov 27, 2015 7:33 pm

Just by saying that they are both injuries is disrespectful?

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Imy Davies
 
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Post » Fri Nov 27, 2015 10:07 am

OP I don't think PTSD works like that. You don't just catch PTSD randomly and cure it with pills or a doctor's visit. Maybe a "panic" type mechanic will do but no mental illness type game mechanics.

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evelina c
 
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Post » Fri Nov 27, 2015 1:04 pm

to the idea ,NO I'm twitchy enough as it is I don't need my character as bad as I am.

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Juanita Hernandez
 
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Post » Fri Nov 27, 2015 11:33 pm

No, it's not something that should be covered lightly in a video game.

What is wrong with you? pansy? I'm sure vets who suffer from it will love to be called that.

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Jade
 
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Post » Fri Nov 27, 2015 4:12 pm

The fact you ask "What's the big deal?" means you have zero grasp of what PTSD actually is.

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Ashley Campos
 
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Post » Fri Nov 27, 2015 8:44 am

It's an injury right?

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Izzy Coleman
 
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Post » Fri Nov 27, 2015 4:56 pm


No its a mental illness.

It's like comparing a broken finger to cancer.
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LittleMiss
 
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Post » Fri Nov 27, 2015 7:58 pm

not even close.

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Robert Jr
 
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Post » Fri Nov 27, 2015 3:31 pm

I'll be right back.

Gotta go get some goats for this particular bridge.

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Rebecca Clare Smith
 
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Post » Fri Nov 27, 2015 7:40 pm

https://en.wikipedia.org/wiki/Posttraumatic_stress_disorder%C2%A0

I'm not trying to be disrespectful, I thought PTSD was a psychological injury.

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SUck MYdIck
 
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Post » Fri Nov 27, 2015 9:41 pm

Nice try.

+10 for effort. You had me going for a bit.

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Zosia Cetnar
 
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Post » Fri Nov 27, 2015 11:47 am

Yeah, I don't think it's one of those things that can be implemented as a mechanic in a game.

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LuCY sCoTT
 
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Post » Fri Nov 27, 2015 6:59 pm

reminds me of people who wanted a whole animation sequence of knocking on a door and waiting for an npc to answer before entering each house.

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Nick Jase Mason
 
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Post » Fri Nov 27, 2015 8:51 pm

You all do know that they touched on this in New Vegas with Corporal Betsy's quest "I Don't Hurt Anymore"?

I agree it's not something to be taken lightly by any means.

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Devin Sluis
 
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Post » Fri Nov 27, 2015 8:29 am

A psychological injury is a form of mental illness.

Some mental illness people have due to their DNA (ex. someone who's parent is bipolar has a increased chance of being bipolar)

Some mental illness comes from an outside force like a car wreck that leads to brain trauma. That's a psychological injury. Which you're right PTSD falls into.

Whether it's DNA or something else. Mental illness has no cure. Pills help but don't cure.
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Alexx Peace
 
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Post » Fri Nov 27, 2015 9:08 am

Dish washing minigames

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Mrs Pooh
 
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Post » Fri Nov 27, 2015 3:20 pm

How about that incident with Lily, where you can convince her about the pills? Although it's not PTSD but supermutant transformation.

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sally coker
 
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Post » Fri Nov 27, 2015 2:01 pm

It's not something I'd like to see personally. I play games to have fun, and to get away from RL things like that.

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Cathrin Hummel
 
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Post » Fri Nov 27, 2015 4:48 pm

Me want! ME WANT!!

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Facebook me
 
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Post » Fri Nov 27, 2015 3:38 pm

Nothing is wrong with me. Shep had pansy moments when they forced it on her/him in ME3 and I don't want that in Fallout (nor any other game) is what I'm saying. Unless it's a dialogue choice people can use to RP. I just want my character to stay unflinching at the sight of carnage or whatever it is that triggers PTSD because I couldn't relate to them otherwise.

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TRIsha FEnnesse
 
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