Purple boulders and weapons

Post » Mon Nov 29, 2010 12:31 am

So I have now updated OOO to 1.34 and installed the base OMOD for MMM 3.55 I think. When I activated it, it propted me if I wished to overwrite the old MMM files (one by one), so did that and have used this guide:

http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=5583

1. Download "MMM 37b3 Public Release 3" [http://planetelderscrolls.gamespy.com/View.php? view=OblivionMods.Detail&id=4226] or [http://www.tesnexus.com/downloads/file.php?id=17784] (The main MMM plugin arhcive).
2. Download "MMM373BSA.7z" [http://www.megaupload.com/?d=MWEEEADE] (the archive containing the 3.7b3 MMM.bsa archive).
3. Download "MMM_OMOD_Installer_1_7.rar"
4. Start OBMM, and click "Create"
5. In the "omod creator" window, click "Add archive" and select "MMM_37b3_Public_Release-17784.7z"
6. Do the same for the two other dowloaded archives, answering yes to any question.
Note that OBMM will be unresponsive for a long time when adding "MMM.7z".
7. Click "Create omod" and let OBMM take its time compressing the OMOD.
8. Install the MMM OMOD by double-clicking it.
9. Answer the pop-ups.
10. Installation is complete!

To make a 3.7b3 MMM OMOD which is soon finished.
Oblivion isnt running now but that wasn't a big surprise, what do I need to do to make FCOM run again? Fran and the other mods didn't need any updates right?
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Kate Norris
 
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Post » Mon Nov 29, 2010 10:31 am

No, but someone pointed out you needed to reintstall OOO 1.34b5 because you had not overwritten the main ESP. Please post your LO here again with Wrye Bash, after running BOSS on it again, so that I can make sure that that is all you need. Wait until you have installed MMM 3.7b3 as well, so that I can correct if you chose anything you should not have. Actually, you can use this as a guide while you install to make sure that that does not happen: http://sites.google.com/site/oblivionpoinfo/walkthroughs/fcomguide/obmminstallfcom.
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Brιonα Renae
 
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Post » Mon Nov 29, 2010 1:33 pm

Guess I have to patch OOO once more to get the latest, but MMM is fine now right? Also do I need to add new FCOM .esm files?
Probably chose some uncompatable stuff yes :)

Active Mod Files:00  Oblivion.esm01  Francesco's Leveled Creatures-Items Mod.esm02  Francesco's Optional New Items Add-On.esm03  MD_Saddle_Master.esm04  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]05  Mart's Monster Mod.esm  [Version 3.7b3p3]06  FCOM_Convergence.esm  [Version 0.9.9a7]07  Kvatch Rebuilt.esm08  HorseCombatMaster.esm09  Unofficial Oblivion Patch.esp  [Version 3.2.0]0A  DLCShiveringIsles.esp0B  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]0C  Fra.esp0D  Francesco's Optional Chance of Stronger Bosses.esp0E  Francesco's Optional Chance of Stronger Enemies.esp0F  Francesco's Optional Chance of More Enemies.esp10  Francesco's Optional Leveled Guards.esp11  FCOM_Francescos.esp  [Version 0.9.9]12  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]13  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]14  Enhanced Water v2.0 HD.esp15  Living Economy - SI.esp16  Living Economy - Items.esp17  Cutthroat Merchants.esp18  DLCHorseArmor.esp19  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]1A  DLCOrrery.esp1B  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]1C  DLCVileLair.esp1D  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5]1E  DLCMehrunesRazor.esp1F  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]20  DLCSpellTomes.esp21  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]22  CapesandCloaks.esp23  MD Saddlebags v3.0.esp24  MD Saddlebags v3.0 Alternative Trader Script.esp25  DLCThievesDen.esp26  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]27  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4]28  Bob's Armory Oblivion.esp29  FCOM_BobsArmory.esp  [Version 0.9.9]2A  Oblivion WarCry EV.esp2B  FCOM_WarCry.esp  [Version 0.9.9]2C  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]2D  Mart's Monster Mod - Additional Enemy NPC Vars.esp  [Version 3.7b3p3]2E  FCOM_Convergence.esp  [Version 0.9.9]2F  FCOM_RealSwords.esp  [Version 0.9.9]30  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.7b3p3]31  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]32  Mart's Monster Mod - No Bone Loot.esp  [Version 3.7b3p3]33  Mart's Monster Mod - Less Reavers.esp  [Version 3.7b3p3]34  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]35  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3]36  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]37  OOO-WaterFish.esp  [Version 1.34]38  Kvatch Rebuilt.esp39  Kvatch Rebuilt - OOO Compatibility.esp3A  Kvatch Rebuilt - Leveled Guards - FCOM.esp3B  Servant of the Dawn.esp3C  DLCFrostcrag.esp3D  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.4]3E  Knights.esp3F  Knights - Unofficial Patch.esp  [Version 1.0.9]40  The Lost Spires.esp41  FCOM_Knights.esp  [Version 0.9.9]42  Harvest [Flora].esp  [Version 3.0.0]43  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]44  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]45  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]46  Alternative Start by Robert Evrae.esp47  Drokk's Vampire Mod.esp48  No psychic guards v1.2.esp49  Deadly Reflex 5 - Timed Block with no damage or durability changes.esp4A  DeadlyReflex 5 - Combat Moves.esp4B  Oblivion XP.esp  [Version 4.1.5]4C  Mart's Monster Mod - Resized Races.esp  [Version 3.7b3p3]4D  Francesco's 10 days respawn time - 1-20 day lenght rescale.esp4E  AznarsLifeDetect.esp4F  Bashed Patch, 0.esp50  Streamline 3.1.esp51  Ranokoas City Stealth Exits.esp  [Version 2.2]

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e.Double
 
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Post » Mon Nov 29, 2010 7:04 am

Drop:

22 CapesandCloaks.esp
23 MD Saddlebags v3.0.esp
35 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3] <-- update this, it was linked in the instruction on the MMM OMOD Installer page
2D Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b3p3] <-- not recommended with FCOM
0C Fra.esp <-- Rename your Fran BSA "DLCShiveringIsles - FraNewItems.bsa"


OOO is fine now, but make sure you are using the latest stand alone HF mod, not the version that comes with OOO. (There is a link on the TESIV:POSItive > Downloading Mods page.)

Deactivate all green-text, purple-text and italicized-text plugins.

51 Ranokoas City Stealth Exits.esp [Version 2.2] <--- move after KR or something, and report this in the BOSS thread with a link to the upload page...

Upgrade FCOM. Grab FCOM and UFCOM. http://www.gamesas.com/index.php?/topic/1090963-purple-boulders-and-weapons/page__view__findpost__p__15913377
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Travis
 
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Post » Mon Nov 29, 2010 1:22 pm

Runs again now, but the thing I set out to do isnt fixed. The purple meshes are still there. Havent upgraded FCOM yet but..
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Robert Jr
 
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Post » Mon Nov 29, 2010 1:15 pm

You need to upgrade FCOM now. Please post your updated load order. What exactly is showing up purple? Use RefScope to figure out which mods own those objects, and what texture paths they have.


http://sites.google.com/site/oblivionpoinfo/troubleshooting/troubleshootingmods
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Mariaa EM.
 
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Post » Mon Nov 29, 2010 12:27 pm

It's mainly big boulders (almost all under water, some on land), all the ayleid arrows (frost, fire, lightning, burden....), and pretty many regular swords, staffs, axes and bows. No armors, and no characters or creatures. I'll update later tonight and post new order.
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Romy Welsch
 
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Post » Mon Nov 29, 2010 8:23 am

Did you install the Unofficial Oblivion Patch 3.2.0 before installing the supplemental? I guess you only installed 3.2.5. Make sure you installed all of the UOPs resources. I think I already told you to set "BSA Redirection" in OBMM. What mods have you installed that do not have plugins? Have you modified the original BSAs?
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Scared humanity
 
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Post » Mon Nov 29, 2010 6:44 am

Pretty sure I installed UOP correct, did it after installing latest SI (v1.2.0416). Remember I followed a strict guide to the letter pretty much all the way.
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electro_fantics
 
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Post » Mon Nov 29, 2010 4:56 am

Use RefScope or FormID finder to figure out which mod the missing textures belong to, if the answer is Oblivion.esm, then the UOP is the best bet. It comes as an OMOD, so it is not hard to install again.

http://www.tesnexus.com/downloads/file.php?id=5296
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Astargoth Rockin' Design
 
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Post » Mon Nov 29, 2010 8:41 am

k, BTW I never installed the supplementary. Doing it now.
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April D. F
 
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Post » Mon Nov 29, 2010 3:25 pm

Checked with RefScope and it seems all the objects are from OOO, guess I have to install it again..

Here is my loadorder now:

Active Mod Files:00  Oblivion.esm01  Francesco's Leveled Creatures-Items Mod.esm02  Francesco's Optional New Items Add-On.esm03  MD_Saddle_Master.esm04  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]05  Mart's Monster Mod.esm  [Version 3.7b3p3]06  FCOM_Convergence.esm  [Version 0.9.9MB3]07  Kvatch Rebuilt.esm08  HorseCombatMaster.esm09  Unofficial Oblivion Patch.esp  [Version 3.2.5]0A  DLCShiveringIsles.esp0B  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]0C  Fra.esp0D  Francesco's Optional Chance of Stronger Bosses.esp0E  Francesco's Optional Chance of Stronger Enemies.esp0F  Francesco's Optional Chance of More Enemies.esp10  Francesco's Optional Leveled Guards.esp11  FCOM_Francescos.esp  [Version 0.9.9]12  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]13  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]14  Enhanced Water v2.0 HD.esp15  Living Economy - SI.esp16  Living Economy - Items.esp17  Cutthroat Merchants.esp18  DLCHorseArmor.esp19  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]1A  DLCOrrery.esp1B  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]1C  DLCVileLair.esp1D  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5]1E  DLCMehrunesRazor.esp1F  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]20  DLCSpellTomes.esp21  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]22  CapesandCloaks.esp23  MD Saddlebags v3.0.esp24  MD Saddlebags v3.0 Alternative Trader Script.esp25  DLCThievesDen.esp26  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]27  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4]28  Bob's Armory Oblivion.esp29  FCOM_BobsArmory.esp  [Version 0.9.9]2A  Oblivion WarCry EV.esp2B  FCOM_WarCry.esp  [Version 0.9.9MB3]2C  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]2D  FCOM_Convergence.esp  [Version 0.9.9Mb3]2E  FCOM_EntropicOrderRebalance.esp  [Version 0.9.9beta2]2F  FCOM_RealSwords.esp  [Version 0.9.9]30  FCOM_DurabilityAndDamage.esp  [Version 0.9.9]31  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.7b3p3]32  FCOM_SaferRoads.esp  [Version 0.9.9]33  FCOM_LessReaversInGates.esp  [Version 0.9.9]34  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]35  Mart's Monster Mod - No Bone Loot.esp  [Version 3.7b3p3]36  Mart's Monster Mod - Less Reavers.esp  [Version 3.7b3p3]37  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]38  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3]39  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]3A  FCOM_BobsGuardUnity.esp  [Version 0.9.9]3B  FCOM_HungersUnitySI.esp  [Version 0.9.9]3C  FCOM_Archery.esp  [Version 0.9.9]3D  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]3E  OOO-WaterFish.esp  [Version 1.34]3F  Kvatch Rebuilt.esp40  Kvatch Rebuilt - OOO Compatibility.esp41  Kvatch Rebuilt - Leveled Guards - FCOM.esp42  Servant of the Dawn.esp43  DLCFrostcrag.esp44  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.4]45  Knights.esp46  Knights - Unofficial Patch.esp  [Version 1.0.9]47  The Lost Spires.esp48  FCOM_Knights.esp  [Version 0.9.9Mb3]49  Harvest [Flora].esp  [Version 3.0.0]4A  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]4B  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]4C  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]4D  Alternative Start by Robert Evrae.esp4E  Drokk's Vampire Mod.esp4F  RefScope.esp  [Version 2.0.2]50  No psychic guards v1.2.esp51  Deadly Reflex 5 - Timed Block with no damage or durability changes.esp52  DeadlyReflex 5 - Combat Moves.esp53  Oblivion XP.esp  [Version 4.1.5]54  Oblivion XP - OOO.esp55  Mart's Monster Mod - Resized Races.esp  [Version 3.7b3p3]56  AznarsLifeDetect.esp57  Bashed Patch, 0.esp58  Streamline 3.1.esp59  Ranokoas City Stealth Exits.esp  [Version 2.2]


Know about the saddlebags and cloaks, but havent gotten to it yet.
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Anna S
 
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Post » Mon Nov 29, 2010 2:10 pm

Is the problem gone now? When you installed OOO, did you install OOO 1.33 Complete first?
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Sherry Speakman
 
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