I don't understand why developers and some people think this is a good idea. These type of "fighting for keeps/castles/resources pvp" does NOT work. It's the same model that Rift does with it's PVP and it's terrible. All it turns out to be is who has the biggest zerg, and everyone just runs with the pack and just mows down anyone in it's path. How is that fun at all?
I understand this was stress test weekend so a lot of people were playing and PVP'ing especially last night but I mean not only was the lag absolutely unbearable (which I'm sure they can fix) but it was just a meaningless and pointless zerg-fest.
But when you have open world PVP, you don't get as many zerg-fests where there are 100's of people just mowing players down. With open world PVP you have a lot of people venturing out in 2's , 3's or 5's where people go "hunting" and you have small battles where actually SKILL is involved, not this mindless babble of a ton of players spamming their basic weapon attack.
I hope I made sense with this. Zergs are a joke, in ANY MMO, not just this one.
Edit: I can imagine I'm gonna get torn apart for making this thread, but if you really think about it, what is the point of these mindless zergs of 1000 people fighting each other. I just don't see it. I would rather go hunting either with a small party of 4 people or even maybe a few groups, or even solo and go find people to kill in open world.