Agreed with Psicose. If they make Quake into Overwatch, they'll be effectively murdering what quake is for. I still play Quake 3 because I have yet to find a multiplayer experience that I enjoy more. The industry just keeps cranking out titles that try to appeal to everyone by providing everything and it makes clunky games. I love Doom and Quake because they're straight forward...and to me any step away from that is a mistake. Adding classes is dumb....adding characters with...what I assume will be an insane forced back-story would be tedious but I guess we'll see what happens.
Like with the recent Doom, I think they produced a game that's fun on its own while borrowing from themes of the game it calls itself, but when they call it an old-school shooter I think they need to play Doom 1/2/64 again and see what that actually means.
Here again, I expect we'll get an approximation of what we loved, and I imagine it'll be fun, but I don't think they'll carry over a sufficient amount of the simplicity to make it feel as clean and as enjoyable. I'm curious to see what they come up with..but if they restrict modding and only give us snapmap, that'll be another big slap in the face. So much of Quake is about the mods, custom content and endless supply of maps....if they cut all that down...that just gives me another reason to stay in my hobbit hole with Quake 3.