So it has come to my attention that in some quests, the choices you make alter your reward outcome. That in itself is all well and good. And naturally, your choices also alter the localized storyline. I've been debating whether or not the different reward outcomes is appropriate, however. Without spoiling it, I'll use the example I was told about without giving exactly which quest it is - in case it's a bug that hasn't been addressed.
There is a quest with a 'good guy' ending and a 'bad guy' ending. One choice leads to a nice piece of loot which you may or may not use, depending on your character's build. The other choice leads to 2 skill points.
I think the issue is obvious.
What do you people think? On the one hand, I like that choices have consequences. On the other hand... ouch.