Quest Glitch Comprehensive Log

Post » Sun Jun 17, 2012 3:10 am

I thought I would start a post of broken/ glitched quests for Bethesda to know about when considering the promised "data" fixes in January. Please read through the entire post. Try not and dupliacte posts. I will try and update this post with the busted quests as I see them.

Needed for 1.4:


Main Quest Line:
* Ulfirc and Galmar go dead (will not talk) if you start the main quest Season Unending after talking to them initially or before completing the civil war quest line.
* Sometimes Delphine will not speak to the player after completing Diplomatic Immunity, thus not continuing the storyline.
* Esbern sometimes does not show up at Sky Haven Temple in the quest Alduin's Wall
* Main Quest "The Horn of Jurgen Windcaller": Pressure stones that release gates to sprint through may not always light up.
* Alduin sometimes does not spawn in "Dragonslayer" mission

Theives Guild Quests:
* After completing "Loud and Clear" NPC quest givers may become unresponsive, not allowing a continuation of the quest line.
* "Under New Management." You can't turn in your armor anymore... And a lot off people sold their armor while it's a quest related item.
* Cannot return the skeleton key in the Twilight Sepulcher. Karliah either disappears at the beginning, or is busy and THEN disappears before quest can be completed.

Dawnstar Quests:
* "Waking Nightmare": Erandur can sometimes disappear once he enters the temple, making completion of the quest impossible.

College Of Winterhold Quests:
* "First Lessons" Tolfdir should cast a fireball against the player to be blocked with the spell Ward, but sometimes he does not.
* Arniel's Endeavor - Dwarven Conductors don't work properly even without Augmented Flames perk. Warped Soul Gem can duplicate.
* 'Visit the College at Winterhold' sometimes does not mark as complete, even though entire Mages College questline is completed.
* "Aftershocks".. Quest has you travel to a pre determined point, and then destroy some magical entities and eventually close the rift using the Staff of Magnus. At this point in the quest nothing but a
white quest arrow appears pointing at the ground and cannot continue.
* Sometimes Brelyna Maryon's spells she tests on the player do no wear off.

Dark Brotherhood Quests:
* Locate The Assassin of Old - There is no corpse to be found in Hag's End, making Ancient Shrouded armour unattainable.
* Locate The Assassin of Old - Word Of Power is sometimes not bestowed.
* Whispers in the Dark - Nazir will sometimes not bestow side contract making the quest impossible to complete.

Misc:
* ANY quest where you collect the Quest Item before actually recieving the Quest itself, it leaves you with a quest item in your inventory that you can never turn in and just adds to carry weight and leaves
quests unfinishable. (Example: Finn's Lute and Pantea's Flute - If already in inventory, does not dissapear.)
* Misson "Forbidden Legend". Stuck at the second objective which says "Read Daynas Valen notes". Notes acquired before getting this quest and cannot advance (possible solution?
http://forums.bethso...st__p__19835677/)
* "Forbidden Legend" : If dungeon cleared beforehand, the misson to kill the boss never completes and arrow just points at corpse.
* Player house weapon racks and plaques not working properly.
* "Kill the dragon located at Dragontooth Crater" - dragon at the location was recently killed and does not respawn.
* "Kill the giant at Talking Stone Camp". If Giant is already dead is does not respawn
* "A night to remember": Cannot get goat mission from the farmer.
* "The Affairs of Hagravens": If you kill Petra before freeing Melka, the quest will be impossible to complete.
* "Moss Mother Cavern": Sometimes Valdr is not at the cave entrance, triggering the quest.


Companion's Quests:
* Marrying Aela the Huntress can cause quests with her as a follower to fail since the system thinks she's at the player's home.
* Vilkas will sometimes not respond to bounty quest turn in's
* If visiting and clearing Driftshade Refuge before starting Purity Of Revenge, Vilkas will not speak to you to give you the quest after Blood's Honor.
* 'Glory of the Dead' wont trigger for some people (possible solution: http://forums.bethso...8/#entry19838918)
* "Collect bounty from Skald". Talking to Skald accomplishes nothing.

Morthal Quests:
* Falion mission gets stuck in a loop and Vamparism is never cured. (Workaround: Become a Werewolf.)

WhiteRun Quests:
* 'Missing in Action' cannot be completed without failing an objective if you opted to go with the 'no bloodshed on either side' option.

Windhelm Quests:
* Blood in the Ice will not trigger, the muder scene will never appear, making the Hjerm house unbuyable. Also quest cannot be completed if items were obtained beforehand and sold.

Bard's College Quests:
* If you happen to be directed to Dead Man's Respite via the Greybeards to find a word of power before taking the quest from the Bard's College to retreive a rare book, it makes the Bards College quest
unfinishable.
* "Investigate the Bard's College" sometimes won't complete.

StormCloaks Quests:
* Battle for Solitude the fight.. music will NOT stop playing

Imperial Legion Quests:
* "Reunification of Skyrim". When meeting Legate Rikke at the Winterhold Imperial Camp, she fails to give the conversation topic ("Reporting for duty") to continue the quest.

Solitude Quests:
* "Ask Aldis for information about Angeline's daughter."; Aldis is no long there after completing the civil war quest 'Battle for Solitude'. An empty destination marker only.

Riften Quests:
* Supply And Demand quest will sometimes not complete if Cragslane Cavern cleared before quest is given, making house in Riften unavailable.

Daedric Quests:
* A Daedra's Best Friend : Upon entering Falkreath player will find Lod dead on the ground, making completion impossible.
* Boethiah's Calling - Boethiah gets stuck in a loop and won't communicate. Sometimes killing all the cultist makes the quest start up, sometimes it doesn't.
* Boethiah's Calling - The tunnel vision effect becomes permanent. Sometimes standing very far away from the conduit makes it go away after she speaks.
* Boethiah's Calling - When conduit has reanimated the last person, it can get stuck in a "wearing human flesh" speech loop.

Markarth Quests:
* Forsworn Conspiracy and No one escapes from Cidna Mine: Quest items in your inventory will not be returned when your gear is returned to you. They may respawn when the battle in Markarth begins, however.
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Amy Cooper
 
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Post » Sun Jun 17, 2012 3:21 am

ANY quest where you collect the Quest Item before actually recieving the Quest itself, it leaves you with a quest item in your inventory that you can never turn in and just adds to carry weight and leaves quests unfinishable.

I myself have had five of these now and it's really getting old.

Books for Urag in the Arcaneum at the College of Winterhold is a good example of this bug.
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Ricky Meehan
 
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Post » Sat Jun 16, 2012 3:20 pm

Blood in the Ice will not trigger, the muder scene will never appear, making the Hjerm house unbuyable.

The Bards College quests to retrieve items never complete, and the items become stuck in your inventory.
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R.I.P
 
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Post » Sat Jun 16, 2012 4:43 pm

Also on The Bards College, if you happen to be directed to Dead Man's Respite, as i was via the Greybeards to find a word of power before taking the quest from the Bard's College to retreive a rare book, it makes the Bards College quest unfinishable.... Unable to hand in book as already collected before told to.... Again... This game has more holes in it than a Swiss cheese.....
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Kelvin Diaz
 
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Post » Sat Jun 16, 2012 3:24 pm

Bloody Marry of it all, I just hope these issues are resolved. I need to continue the main quest, but nope stormcloak is conflicting.
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Rachell Katherine
 
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Post » Sat Jun 16, 2012 9:48 pm

Thieves guild quest, under new management quest is broken. You can't turn in your armor anymore... And a lot off people sold their armor while it's a quest related item...
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Marine x
 
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Post » Sun Jun 17, 2012 12:01 am

Why they just did not implement whatever device they used in "The Golden Claw" mission across the board for ALL quests is just staggering.

In that particular quest you are tasked with retrieving the Golden Claw from Bleak Falls Barrow. On this same quest you also aquire a Dragonstone (which at this point has no use). Upon returning the claw and travelling to Whiterun, you in fact discover that the Dragonstone is for the Jarl's court wizard Farengar.

Now normally this would cause a quest to glitch out and become unfinishable (eg. every other quest of this type in the game), but no, not this quest. You can hand over that Dragonstone without question, and the scene dialog choices even poke fun at the situation. "Oh you mean this old stone?' (Give Dragonstone to Farengar).

WHY, WHY, WHY was this simple thing not included ACROSS THE BOARD????
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SexyPimpAss
 
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Post » Sat Jun 16, 2012 2:26 pm

And another one, just discovered on my 5th attempted playthrough.

College of Winterhold Quest - Aftershocks

You are supposed to travel to a pre determined point, destroy some magical entities and close the rift using the Staff of Magnus.

All good, until you travel to the 'rift' and discover nothing but a white quest arrow pointing at the ground.... Second time this has happened is two playthrough attempts.

I am now afraid to start a new game, or play at all, as it seems that simple exploration (what the game encourages you to do and is emblazoned boldly on the back of the game packaging - an epic fantasy world to explore any way you choose...) will break the game and render it unfinishable. Picking up one single item can ruin your whole gameplay experience. It's like putting a dollar into an Arcade Machine and getting to see nothing but the Game Over screen. Most depressing....
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kat no x
 
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Post » Sat Jun 16, 2012 11:18 pm

#Meridia dropped me from the sky multiple times.
#I cant meet the imps near dunstad. and fort dunstad is empty, no stormcloaks there.
#Alduin didnt spawn in "Dragonslayer" mission. we all, the 3 heros, the imps, the stormcloaks and me waited for about 25 minutes. its reproducible for me.
#cant learn 2nd (forsaken cave) and 3d (dark brotherhood base) word of the mark of death shout.
#cant give back a book to the librarian at winterhold.
#cant get rid off the bounty entry from skalde
#cant get rid of the entry encounter the bard college. i ve done all missions there.
#a night to remember broken: cant get the goat mission from the farmer.
#cant finish a bounty mission for vilkas, he doesnt give me convo option to
#...
#LAG->unplayable after 45min or 4 times fast travel
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Ross Zombie
 
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Post » Sat Jun 16, 2012 7:39 pm

In Imperial Legion quest line, specifically "Reunification of Skyrim". When meeting Legate Rikke at the Winterhold Imperial Camp, she fails to give the conversation topic ("Reporting for duty") to continue the quest.

This has broken the Imperial Legion quest line for me. I need those achievements!
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willow
 
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Post » Sat Jun 16, 2012 6:13 pm

I know others have experienced this:

I can not return the skeleton key in the Twilight Sepulcher. Karliah either disappears at the beginning, or is busy and THEN disappears before I can complete the quest, leaving me locked in the room.

I can not complete the radiant quests for either the Thief's guild or the Dark Brotherhood. The game freezes when trying to enter the necessary doors.
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Andrew Perry
 
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Post » Sat Jun 16, 2012 6:47 pm

Don't forget 'Glory of the Dead' companions quest, it wont trigger for some people, including me.
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TOYA toys
 
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Post » Sat Jun 16, 2012 5:39 pm

i've had some glitchs like you mentioned, but i've found the solution for some of it, you can fix it if you wait for 8 to 12 hours, for example in ' Glory of the Dear " when you go to Kodlak's funeral, nothing will happen there and you cannot talk to any 1 cz they are busy, just push the select button wait for 8 hours, and then the quest will continue,

and the same thing happended to me when i tried to place the witch heads in the fire i've tried every thing but it didnt work, so i've waited like 8 hours and the quest continued.


try it and let me know.

sorry for the crapy english :)
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Mimi BC
 
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Post » Sun Jun 17, 2012 4:09 am

-For the Solitude 'Misc' quest "Ask Aldis for information about Angeline's daughter."; Aldis is no long there after completing the civil war quest 'Battle for Solitude'. An empty destination marker only.

"Investigate the Bard's College" won't complete.

-"Kill the dragon located at Dragontooth Crater" - Accepted this and the dragon at the location was recently killed. It has not respawn.
-"Kill the giant at Talking Stone Camp". Giant was dead and had not respawn. Accepted quest and same issue as with the dragon.

-I have three "Collect bounty from Skald" in my misc quest log. Talking to Skald accomplishes nothing.


Other than that my only issue are with quest items for the Bard's College. I had the Finn's Lute and Pantea's Flute before getting the quest. I turned in the Lute and got the reward, but item was not removed from my inventory. The npc dialogue reflects that I still have it, but nothing happens. The NPC for Pantea's Flute does not recognize I have it in my inventory.
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XPidgex Jefferson
 
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Post » Sat Jun 16, 2012 4:19 pm

#Meridia dropped me from the sky multiple times.
#I cant meet the imps near dunstad. and fort dunstad is empty, no stormcloaks there.
#Alduin didnt spawn in "Dragonslayer" mission. we all, the 3 heros, the imps, the stormcloaks and me waited for about 25 minutes. its reproducible for me.
#cant learn 2nd (forsaken cave) and 3d (dark brotherhood base) word of the mark of death shout.
#cant give back a book to the librarian at winterhold.
#cant get rid off the bounty entry from skalde
#cant get rid of the entry encounter the bard college. i ve done all missions there.
#a night to remember broken: cant get the goat mission from the farmer.
#cant finish a bounty mission for vilkas, he doesnt give me convo option to
#...
#LAG->unplayable after 45min or 4 times fast travel

These are good. Can you supply quest names for some of them?
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Sunny Under
 
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Post » Sun Jun 17, 2012 1:42 am

Two I've encountered so far:

'Visit the College at Winterhold' didn't marked as complete, even though I'm through with the entire Mages College questline.
There doesn't seem to be a way to complete 'Missing in Action' without failing an objective if you opted to go with the 'no bloodshed on either side' option. (<- Commonly known about issue.)
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Lyd
 
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Post » Sat Jun 16, 2012 2:52 pm

"* College of Winterhold Quest - "Aftershocks".. Quest has you travel to a pre determined point, and then destroy some magical entities and eventually close the rift using the Staff of Magnus. At this point in the quest nothing but a white quest arrow appears pointing at the ground and cannot continue."

I did this quest last week and didn't experience this. At the marker there were "magical anomalies" and when I killed them all I could returned to Tolfdir tp finish the quest.
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Mimi BC
 
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Post » Sun Jun 17, 2012 12:46 am

@boingo_buzzard: added mission names:

# "the break of dawn" daedric quest
Meridia dropped me from the sky multiple times.
# "the battle for fort dunstad" civil war quest
I cant meet the imps near dunstad. and fort dunstad is empty, no stormcloaks there.
#Alduin didnt spawn in "Dragonslayer" mission. we all, the 3 heros, the imps, the stormcloaks and me waited for about 25 minutes. its reproducible for me.
#cant learn 2nd (forsaken cave, "the white phial") and 3d (dark brotherhood base, "sanctuary") word of the mark of death shout.
# "hitting the books" cant give back a book to the librarian at winterhold.
# "bounty quest"(dawnstar) cant get rid off the bounty entry from skald
# "encounter the bard college" cant get rid of the entry encounter the bard college. i ve done all missions there.
#"a night to remember" broken: cant get the goat mission from the farmer.
# "family heirloom"/"animal extermination" cant finish a bounty mission for vilkas/Aela/Farkas, he/she doesnt give me convo option to. i had all variations.
#
#LAG->unplayable after 45min or 4 times fast travel
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Mandi Norton
 
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Post » Sat Jun 16, 2012 8:22 pm

The Horn of Jurgen the Windcaller, the stones to get through the gates near the end of the dungeon wont light up
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JaNnatul Naimah
 
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Post » Sat Jun 16, 2012 10:50 pm

Last quest of imperial quest line can't finish it, them npcs are bugged, thanks Bethesda now I gotta wait weeks to play to hope you fix it
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Charlotte Buckley
 
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Post » Sat Jun 16, 2012 6:17 pm

Last quest of imperial quest line can't finish it, them npcs are bugged, thanks Bethesda now I gotta wait weeks to play to hope you fix it


If you'd like to add details, I will add it to the list.
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mollypop
 
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Post » Sun Jun 17, 2012 1:36 am

Boethiah's Calling - Boethiah gets stuck in a loop and won't communicate. Sometimes killing all the cultist makes the quest start up, sometimes it doesn't.
Boethiah's Calling - The tunnel vision effect becomes permanent. Sometimes standing very far away from the conduit makes it go away after she speaks.
Arniel's Endeavor - Dwarven Conductors don't work properly even without Augmented Flames perk. Warped Soul Gem can duplicate.
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Sian Ennis
 
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Post » Sat Jun 16, 2012 1:38 pm

Locate The Assassin of Old - There is no corpse to be found in Hag's End, making Ancient Shrouded armour unattainable.
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Alexandra Louise Taylor
 
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Post » Sat Jun 16, 2012 5:36 pm

Also, another glitch on "Blood on thin Ice" quest is if you don't sell the strange amulet to Calixto in his house of curiosities the stuff inside Hjerm (bones, blood, etc.) do not disappear when you buy the house. Then on the quest Blood's Honor I cannot complete the companions questline because they are all stuck and I can't get the funeral to initiate, I also can't get the damn Glenmoril witch heads out of my inventory which means 20 lbs. of it is gone.
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Nikki Morse
 
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Post » Sun Jun 17, 2012 3:24 am

The Cursed Tribe not working properly, won't let me start.

Edit: Got it working. Disregard that.
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marina
 
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