I literally laugh at everyone who says "Just do it both ways so everyone's happy"
Newsflash, fools, life never works that way. Bethesda is a business, and unless you anti-decision making folk are ready to invest thousands and thousands of dollars in the production of the game, THEY WILL NOT MAKE TWO DIFFERENT GAMES TO APPEASE BOTH MORROWIND AND OBLIVION FANS.
Maybe I need to say it again, so everyone hears.
THEY WILL NOT MAKE TWO DIFFERENT GAMES TO APPEASE BOTH MORROWIND AND OBLIVION FANS
Good. Now you might have heard. The only thing I can see them doing is having fast travel available, but also adding travel stations at cities and such. Which is stupid. Just eliminate fast travel. It's [censored] [censored].
It really comes down to two things. Are you a true fan of Bethesda's works, and are you just a lazy video game fan who picked up Oblivion because it had good graphics at the time? Bethesda, remember Daggerfall and Morrowind, and make a game that looks and feels as good as Oblivion, but plays to your true identity. Otherwise, you'll slowly start to become another mainstream developer. That would be a shame, because Bethesda makes a product that literally NO ONE else does. And I've been trying to find the feel Morrowind gave me, but cannot. Oblivion was close, but nothing gave me what Morrowind has, except hopefully TES5.
Well your post made me laugh a little too. I bolded the reason why. You start off with a rant about Beth being a business and say it is too expensive to implement both (mutually exclusive?) gameplay elements, because it will cost thousands and thousands of dollars?
1) Yes, a business WILL invest that much money into something AND make two games. As long as they believe the return on their investment is high enough, and they have the resources, two games is not an insane proposition.
2) Being a business, it is about providing a good that the market wants and selling to that market at a gain. We have to wonder, which market is bigger?
3) You finished your post with nostalgic comments about past games in the series and your emotional attachment to them is well noted, but you never explained why Beth would make a larger profit by catering to your whims instead of the the market majority's desire for FT.
4) Calling casual gamers lazy does nothing to support your position, nor does it explain why you are right and casual gamers are wrong. You might spend more time with optimizing character development, reading lore, etc than a casual gamer, but it doesn't mean you're having more fun than they are. Fun is fun.
Disclaimer: I'm not an economist.