I'm gonna copy what I said in a previous thread:
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Fast travel can be optional , quest markers can be not , cause you need directions to find a place and there can be no directions in voice acted one liners.
This thread isn't really about quest markes, but what the heck.
You're saying that quest markers HAVE to be in, because directions JUST CAN'T be done by voice actors.
??????? :facepalm:
I know right, because having an NPC in a quest say a line like "I think the cavern is east of here, near the mountains" will EXPLODE YOUR COMPUTER AND WILL JUST NOT WORK!?
Seriously, it seems people are way too close-minded here.
Ever thought of the possibility that an RPG actually should let the player think a bit for himself/herself, both in regards of exploring and doing quests?-------------------------------------------------------------------
Now I'm gonna a elaborate that.
Directions can be done by voice actors......... (lots of dots to express my "sigh" feeling)
If the cave you want to get to is 2 kilometer north, but there is also another cave 1 kilometer north; you can say: "The cave is located north of here. Take the road northwest of here, follow it until you see a big dead tree. When you've seen that, there should be a cave to the right. This is not the cave you're looking for though. Continue following the road until you see an opening in the mountains to the right. There will be two big rocks, standing as pillars, near the opening. The cave is further in the opening."
Or you could say: "Go north from here. Continue until you see an opening in the mountains to the right. The cave is further in that opening."
Do you honestly thing developers are so incompetent that they can't explain how a place looks like and how you can roughly get to that place?