Hi,
So, I'm making a quest mod atm. And currently I'm stuck as it's not working properly and I'm so confused, can't figure out what I've done wrong Also, I've been trying to fix this problem with my quest for about 4 hours straight now, which has gotten me very very confused now, so I apologise in advance if what I say doesn't make any sense, I'll try to explain as best I can.
Basically.. what is supposed to happen is, the player talks to an innkeeper, any innkeeper, and will have the dialogue option of asking if they've heard any rumors lately. Then the innkeeper says yeah, look at this note for details. Now, this all happens how it's supposed to. Except, the innkeeper doesn't give the player the note. And I can't figure out why. I have a reference alias for the note, which is filled with 'create reference to object' and then 'in' the innkeeper alias. The innkeeper alias I have as 'find matching reference' and then 'in loaded area' and 'closest', and the condition of 'getinfaction' - 'jobinnkeeperfaction'.
When the player finishes the dialogue with the innkeeper asking about rumors, the papyrus fragment says set the stage to the stage saying you should read the note. The fragment for that stage has the line "game.getPlayer().AddItem(Alias_RumorNote.GetReference(), 1)".
Also the stages have other stuff, so what happens is, the quest does start, you do get the objective telling you to read the note, but you never get given the note. And also the innkeeper doesn't have it on them either - I checked.
So yeah, if anyone could help me with this I would be incredibly grateful! Hope what I said made sense as well.. Sorry if it didn't >.< But yeah anyway, thanks in advance