I noticed on the wiki that there is an event "OnPlayerBowShot" that is only called if the weapon is a bow. I found the event within the Actor script, but I cannot seem to understand why it only works with a bow. Is there another script or gamesetting that is defining "Weapon akWeapon" to only be a bow?
The reason I am asking is I want to create an event that will be called if the player attacks with a 1H weapon. Is this possible? Can I simply make a copy of "OnPlayerBowShot", call it "OnPlayer1HAttack", place it within the Actor script, and define it that the weapon must be a dagger, mace, sword, or waraxe?
Thanks in advance for any help on this.