Question about Armour Enhance

Post » Thu Dec 30, 2010 7:42 pm

It "reduces energy drain in Armour mode", but does it reduce the energy drain from getting shot in armour mode?
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Mrs. Patton
 
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Post » Thu Dec 30, 2010 6:51 pm

bump...
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Kitana Lucas
 
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Post » Thu Dec 30, 2010 9:37 pm

So maybe Energy Transfer is a better option for survivability?
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Melis Hristina
 
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Post » Fri Dec 31, 2010 3:29 am

I don't think so, whenever I've used it I've noticed no difference, and armour mode drains slowly anyway.
Also- I don't seem to find armour mode providing me with much protection either :/

I think that is because armor mode only absorbs 35% of the damage, which I also find frustrating.
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phil walsh
 
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Post » Fri Dec 31, 2010 3:34 am

This has been bugging me too for a while...cloak is fairly useful when applied properly, but armor doesnt seem to help with anything, and feels like it needs a major buff....say 65%-80% damage absorption...

Course, it could just be because people are being losers and use some form of cheat....oh well......
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Nicholas
 
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Post » Thu Dec 30, 2010 9:23 pm

50% damage absorption sounds pretty up there.
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teeny
 
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Post » Thu Dec 30, 2010 4:44 pm

50% damage absorption sounds pretty up there.

I agree with this.
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Nicholas
 
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Post » Fri Dec 31, 2010 5:45 am

50% damage absorption sounds pretty up there.

I agree with this.

that is a goode idea +1!

this is because snipers will still be able to kill in 1 headshot even if you are in armour mode :)

cloak right now is much more powerfull and advantageous than armour
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Anna Kyselova
 
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Post » Thu Dec 30, 2010 6:15 pm

remember nanosuit in MP is not the nano 2.0 its like the Nk nanosuit with nano plates as such. Armour mode is useless as it does not prevent head shots and shts that hit in between the plates which is what i have observed also it really does **** all the feline sprayed pretty much kills you straight a way. But then again the weapon damage in Mp does not seem to reflect the indicated damge through hud, weps need balancing as a result to reflect their indicated values.
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Robert Bindley
 
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