I’m continuing to learn quest writing. I’ve now got quite a complex quest set up…its similar to the main quest, when the player joins the Mythic Dawn.
The quest I’ve written sees the player walking through a cave full of friendly NCPs. Once the player talks with their leader all the NCPs become hostile and attack the player.
This bit is working..I’ve placed all the NCPs into a faction, then, once the quest stage updates I’ve changed the NPC / Player disposition to –100.
Here’s the bit I need help on…
I want to turn the entire faction against the player if the player attacks any of the member NCPs before talking with the leader. I’d also like this action to change the quest stage adding a journal entry of ‘I must now find another way to get my information’.
I’ve been trying to work out how to do this with a script attached to each NCP, however my scripting knowledge is very limited..(normally limited to examples I can pull from other vanilla quests)
My idea was to have a script attached to the NCPS that says:
If the player attacks set quest stage to 60
Then have quest stage 60 modify the factions disposition to player and produce the relevant journal update.
Would this work? Would anyone be able to assist me with the script??