Question: Actor Motion

Post » Wed May 19, 2010 7:10 am

The "Use Item at" package command can be used to force an actor doing some motion activities. For example if you use book (and has a book) he will get a reading potion, or if you put hoe01 (and has hoe01 in inventory) he will farm the land. At the moment i have discovered the following:

Βοοκ = Reading a book
Brush = Painting at certain place
Hoe = Farming the land
Apparatus = Mixing potions
Ponder01Token = Praying
PreachToken = Preaching
Weapon = Attacks (Training)
Magic = Attacks (Training)

Do you know any other like these? For example maybe blacksmithing...? Or mining....
Jusr looking for more activities :)
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Averielle Garcia
 
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Joined: Fri Aug 24, 2007 3:41 pm

Post » Wed May 19, 2010 4:44 pm

You can look up idle anims that use objects either in the idle animation manager (gameplay>idle animations>AnimObjectAnims) or in the object window AnimObject category. There are a few anims you haven't mentioned (painting, drinking with mug in hand for example). SI adds a whole bunch of new animations, among them smith animations.
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luis dejesus
 
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Joined: Sun Aug 19, 2007 7:40 am


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