This.
The Elder Scrolls Series is gradually declining in being a true role playing game and instead becoming a fantasy-based action game. It's pretty sad because it was one of the last series around you could truly immerse yourself into.
The Elder Scrolls Series is gradually declining in being a true role playing game and instead becoming a fantasy-based action game. It's pretty sad because it was one of the last series around you could truly immerse yourself into.
Quest markers have been in many rpgs before, in fact in true Pen 'n' Paper, there is no such thing as real directions or manual searching, in fact, in PnP I simply state to the GM that I want to search for something, and then my character does it, because everything you are told is pretty much all of what you have to interact with. This whole track/search simulation thing is an outside contaminant that has nothing to do with Role Playing, it comes from the sandbox genre, and it's existence pretty much says the TES series have never been pure roleplaying or true roleplaying, just like the lack of a non-combative approach ala Arcanum, shows the same. The TES series is a Sandbox Action Roleplaying Game, and quest markers or lack thereof, could not have less relevance to Roleplaying.