Question for crytek Maximum Armor in MP

Post » Thu Dec 30, 2010 2:53 pm

why you lose in armor mode energy and HP? you instantly die even if you do not have where is the advantage whe you use armor if you istantly die??? sry for my english but in Single Player armor mode is fantastic but in MP is useless plz fix this!!!
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Margarita Diaz
 
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Post » Fri Dec 31, 2010 3:11 am

why you lose in armor mode energy and HP? you instantly die even if you do not have where is the advantage whe you use armor if you istantly die??? sry for my english but in Single Player armor mode is fantastic but in MP is useless plz fix this!!!

Admit it. You just svck at playing the game.
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Ladymorphine
 
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Post » Thu Dec 30, 2010 8:11 pm

In SP Armor mode absorbs all damage as long as you have energy.
In MP, Armor mode absorbs some damage, and the rest is taken from your HP. This is probably for the sake of balance.
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Gemma Woods Illustration
 
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Post » Fri Dec 31, 2010 2:41 am

In MP the armor absorbs 35% of the damage, meaning 35% of the damage is subtracted from your energy and 65% from your health.
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NO suckers In Here
 
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Post » Thu Dec 30, 2010 9:11 pm

In MP the armor absorbs 35% of the damage, meaning 35% of the damage is subtracted from your energy and 65% from your health.

Thus, it's rather useless... Suppose someone appears behind you, you notice the first shot (30 damage), activate armor and turn around, you want to fire... dead, 'cause you took 4 more shoots, each dealing 19.5 HP, maybe even one in the head for 42.9 HP... Thus, armor mode is rather useless, compared to SP. Also in Crysis 1 I took more shoots if I remember correctly... And why is it not possible to activate maximum strength with "Shift" to reduce the recoil as in SP?
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Sherry Speakman
 
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Post » Thu Dec 30, 2010 7:49 pm

In MP the armor absorbs 35% of the damage, meaning 35% of the damage is subtracted from your energy and 65% from your health.

Thus, it's rather useless... Suppose someone appears behind you, you notice the first shot (30 damage), activate armor and turn around, you want to fire... dead, 'cause you took 4 more shoots, each dealing 19.5 HP, maybe even one in the head for 42.9 HP... Thus, armor mode is rather useless, compared to SP. Also in Crysis 1 I took more shoots if I remember correctly... And why is it not possible to activate maximum strength with "Shift" to reduce the recoil as in SP?

"Maximum Strength" its the Maximum armor, no?

I didn't saw Maximum Strength in SP.
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Daramis McGee
 
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Post » Thu Dec 30, 2010 1:44 pm

Thus, it's rather useless... Suppose someone appears behind you, you notice the first shot (30 damage), activate armor and turn around, you want to fire... dead
Hmm... its' not like everytime someone shoots at yout it's from behind + close range.
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Charlotte X
 
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Post » Thu Dec 30, 2010 7:04 pm

Hmm... its' not like everytime someone shoots at yout it's from behind + close range.
Right... Nevertheless, I think I could be more useful, means a little bit stronger...

"Maximum Strength" its the Maximum armor, no?

I didn't saw Maximum Strength in SP.
Maximum Strength is a mode from Crysis 1... It's now standard; all-time equipped... However, I found it better, when it was an extra mode... You could at least sprint without loosing energy; sprinting in "Maximum Speed" (another mode :) ) was even faster... But on these new, small maps it would make no sense though... One would crash against the next wall or fall from the skyscraqer...

edit: in SP, try holding "Shift" when you zoom in... you will hear a sound indicating that strength was activated... this reduces the recoil to 0
edit 2: try holding "Shift" when you are zoomed in (not just while "activating" the zoom)... while you hold "Shift" it works... stop holding it and it stops...

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JD FROM HELL
 
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Post » Fri Dec 31, 2010 2:58 am

"Maximum Strength" its the Maximum armor, no?

I didn't saw Maximum Strength in SP.
Maximum Strength is a mode from Crysis 1... It's now standard; all-time equipped... However, I found it better, when it was an extra mode... You could at least sprint without loosing energy; sprinting in "Maximum Speed" (another mode :) ) was even faster... But on these new, small maps it would make no sense though... One would crash against the next wall or fall from the skyscraqer...

edit: in SP, try holding "Shift" when you zoom in... you will hear a sound indicating that strength was activated... this reduces the recoil to 0

Thanks for the tip ! I didn't noticed the shift while zoom, thank you !
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Amiee Kent
 
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Post » Thu Dec 30, 2010 8:16 pm

I don't see much sense in that as well. I think that Armor Mode should work exactly the same way that it works in SP. For Christ sake, if it is not that way, why would it even exists?! To take the 1 more shoot from the guy that is sneaking behind you?

Of curse, I know that it gives you a great edge on a guy that is not using it, but, when you use it, you're supposed to be like a damn tank-thing.

I don't see the point as well in losing all the energy when hit in cloak mode. If the purpose to that is just to reveal you, why don't even de-cloak and leave all the energy that you had the way it was?
A think like that happens to me when I'm sprinting. When I got hit, I stop running.

I know, all that sounds OP, but, hell, it is a damn SUPER SUIT you're wearing! How can it be an upgrade to Nanosuit 1.0 and be worst?!

EDIT: And I forgot to mention the Power mode when aiming. I think it should exist in MP as well. If it is applied to everyone, it is not OP, it is just a matter to learn how to use it to the best!

Those are just my opinions. No need to flame on me, call me noob or whatever. I already know that, and I couldn'r care less. =)
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Sammygirl
 
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